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Half-Life Deathmatch
Half-Life Deathmatch
Hammer Mapping
— Page [1]
kitaramies94
2008 Nov 27 • 42
Okay so I now enough about making maps for cs 1.6 and cz but if i'd like to create a map for Half-Life Opposing Force what do I need to know? Besides that you put player_starts all over the map and use weapon_*** entities?
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2010 Jun 19 at 20:17 UTC
Killer-Duck
Homicidal Anatidae
2008 Mar 5 • 1169
633 ₧
For Opposing Force, you'll probably want the Opposing Force fgd:
http://www.half-life.deltauk.net/Files/FGDs/halflife-op4.fgd
Never made a map for Opposing Force myself, in worst case you could always look at how the official maps were made.
QUACK! QUACK!
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2010 Jun 19 at 20:57 UTC — Ed. 2010 Jun 19 at 20:59 UTC
kitaramies94
2008 Nov 27 • 42
quick answer but don't understand anything about that.
just a lot of text to me... where should I put it? do I need to modify it?
I just want to create half-life deathmatch map. how can it be so different from cs maps
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2010 Jun 19 at 21:04 UTC
kitaramies94
2008 Nov 27 • 42
oh is this test like what fgd looks inside?
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2010 Jun 19 at 21:04 UTC
kitaramies94
2008 Nov 27 • 42
okay so I went to page
http://www.half-life.deltauk.net/Files/FGDs/
and right-clicked halflife-op4.fgd link and selected save to disk.
Correctly done so far?
selected game configuration from hammer and selected only op4 file.
Looks good. at least correct entities
Sorry for lots of messages. Noticed edit button just now
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2010 Jun 19 at 21:07 UTC — Ed. 2010 Jun 19 at 21:08 UTC
kitaramies94
2008 Nov 27 • 42
IT WORKS!!!
Thank you so much.
I tried making map with cs fgd and it didn't work but this one does. thanks again
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2010 Jun 19 at 21:17 UTC
Page [1]