Gravity

Gravity

Hammer Mapping — Page [1]
kalashnikov
2008 Mar 7 • 24
Can anybody tell me How to setting map's gravity without use cheat sv_gravity ... ?

It's seem be cool if we can make a low gravity map is'n it?
Thanks for your help
 
 
 
2008 Apr 13 at 06:11 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Trigger_gravity.
QUACK! QUACK!
 
 
 
2008 Apr 13 at 08:04 UTC
kalashnikov
2008 Mar 7 • 24
Is making an AAATRIGGER brush atached TRIGER_GRAVITY whole in map will solve this?
Thanks for your help
 
 
 
2008 Apr 13 at 08:53 UTC
begginer

2007 Oct 24 • 990
13 ₧
sorry i didn't get what you where asking
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
 
2008 Apr 13 at 08:58 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Don't know if it works with one big brush. Place trigger_gravity brushes under the spawns instead.
QUACK! QUACK!
 
 
 
2008 Apr 13 at 10:36 UTC
kalashnikov
2008 Mar 7 • 24
My map's concept is a map with some house....
Then with low gravity we will war here like ninjas...

I think make AAATRIGGER brush on some way will kill player if It enter a zone where hadn't placed AAATRIGGER brush yet....
Thanks for your help
 
 
 
2008 Apr 14 at 10:51 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Maybe I've misunderstood you but...

I don't think you've fully understood the trigger_gravity, it's enough that a player touches a small AAATRIGGER-brush(trigger_gravity) once then the player will have that gravity for the rest of the map. The player doesn't need to touch the trigger_gravity all the time only once.
QUACK! QUACK!
 
 
 
2008 Apr 14 at 13:06 UTC — Ed. 2008 Apr 14 at 13:12 UTC
kalashnikov
2008 Mar 7 • 24


I understand now...
Thanks for your help
 
 
 
2008 Apr 15 at 07:38 UTC
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