glass

glass

Hammer Mapping — Page [1]
the_cloud_system
polly pushy pants

2008 Aug 1 • 3081
-6 ₧
how do i make it
I drink to forget but I always remember.
 
 
 
2008 Aug 6 at 23:14 UTC
the_cloud_system
polly pushy pants

2008 Aug 1 • 3081
-6 ₧
also what is considerd out of the map in the grid becaus i made one and it wont compile its sad
I drink to forget but I always remember.
 
 
 
2008 Aug 6 at 23:23 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
Glass
1. Make a brush the size and shape of the pane of glass you want.
2. Apply a glass-like texture to it.
3. Select the brush and hit Ctrl+T. Make it a func_breakable.
4. Open the glass' properties (Alt+Enter) and set:
A) rendermode = texture
B) fxamount = a number between 0-255 (0 is invisible; 255 is fully-textured)
C) material = glass

That's it! You have glass!
May contain traces of invisible text.
 
 
 
2008 Aug 7 at 01:35 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
"Out of world" is anything outside of the grid, or less than 64 units away from it.
May contain traces of invisible text.
 
 
 
2008 Aug 7 at 01:37 UTC
the_cloud_system
polly pushy pants

2008 Aug 1 • 3081
-6 ₧
what is a glass like textur wher is it
I drink to forget but I always remember.
 
 
 
2008 Aug 7 at 01:45 UTC
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
It doesn't have to be a glass texture. But I'm sure you can find a few in cs_office.wad. As a matter of fact, any light blue texture can look like glass if it's transparent.
May contain traces of invisible text.
 
 
 
2008 Aug 7 at 01:58 UTC
the_cloud_system
polly pushy pants

2008 Aug 1 • 3081
-6 ₧
i have a blue just blue litl square not big
I drink to forget but I always remember.
 
 
 
2008 Aug 7 at 02:01 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2008 Aug 7 at 09:44 UTC
Page [1]