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I am making a hockey CS 1.6 map, and I need to make the face-off dots/circles flat, so that people don't randomly stop on the edges of the dots. I made the dots as small as I could with the smallest grid size, and I still get stuck on the circles sometimes. It's annoying and it really doesn't look good. I also tried using carve to carve the dots into the ice. But apparently, carving the dots into a brush that has already been carved causes an error/glitch. Is there any way I could make them flat without getting the 'coplanar plane' error?
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2009 Sep 3 at 21:46 UTC
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