entitie? hull

entitie? hull

Hammer Mapping — Page [1]
ritual
2007 Jan 13 • 39
12 ₧
im so confused on what to do :confused[code:1]hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "C:\Program Files\Steam\steamapps\sk8r_killa\counter-strike\cstrike\aim_crazyjump234"
Entering C:\Program Files\Steam\steamapps\sk8r_killa\counter-strike\cstrike\aim_crazyjump234.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.05 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.03 seconds)

Using Wadfile: \program files\steam\steamapps\sk8r_killa\counter-strike\cstrike\tswad.wad
- Contains 2 used textures, 10.53 percent of map (29 textures in wad)
Using Wadfile: \program files\steam\steamapps\sk8r_killa\counter-strike\cstrike\torntextures.wad
- Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
- Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
- Contains 6 used textures, 31.58 percent of map (162 textures in wad)
Using Wadfile: \program files\steam\steamapps\sk8r_killa\counter-strike\cstrike\cs_dust.wad
- Contains 4 used textures, 21.05 percent of map (28 textures in wad)
Using Wadfile: \documents and settings\luca aka ritual\my documents\pldecal.wad
- Contains 1 used texture, 5.26 percent of map (1 textures in wad)
Using Wadfile: \program files\steam\steamapps\sk8r_killa\counter-strike\cstrike\de_airstrip.wad
- Contains 0 used textures, 0.00 percent of map (69 textures in wad)
Using Wadfile: \program files\steam\steamapps\sk8r_killa\counter-strike\cstrike\backslash.wad
- Contains 0 used textures, 0.00 percent of map (15 textures in wad)
Using Wadfile: \documents and settings\luca aka ritual\my documents\internet things\cm_organicwad.wad
- Contains 0 used textures, 0.00 percent of map (63 textures in wad)
Using Wadfile: \documents and settings\luca aka ritual\my documents\internet things\slac_gran_marble.wad
- Contains 0 used textures, 0.00 percent of map (58 textures in wad)
Using Wadfile: \documents and settings\luca aka ritual\my documents\internet things\asmap.wad
- Contains 6 used textures, 31.58 percent of map (108 textures in wad)

Warning: More than 8 wadfiles are in use. (9)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.


Texture usage is at 0.82 mb (of 4.00 mb MAX)
0.98 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
** Parameters: "C:\Program Files\Steam\steamapps\sk8r_killa\counter-strike\cstrike\aim_crazyjump234"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "C:\Program Files\Steam\steamapps\sk8r_killa\counter-strike\cstrike\aim_crazyjump234"

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)


SolidBSP [hull 0] 7 (0.02 seconds)
Warning: No entities exist in hull 0, no filling performed for this hull
SolidBSP [hull 1] 7 (0.00 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 7 (0.00 seconds)
Warning: No entities exist in hull 2, no filling performed for this hull
SolidBSP [hull 3] 7 (0.02 seconds)
Warning: No entities exist in hull 3, no filling performed for this hull
0.19 seconds elapsed

----- END hlbsp -----
[/code:1]
 
 
 
2007 Jan 16 at 13:41 PST
SuperJer
Websiteman

2005 Mar 20 • 6629
That means there's no entities in your map.

You need at least a player start or something.
 
 
 
2007 Jan 16 at 20:27 PST
ritual
2007 Jan 13 • 39
12 ₧
i have tons of player starts and it also says that on this oter map i did and still im confused
 
 
 
2007 Jan 16 at 21:40 PST
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