door problems (feel like noob) lol

door problems (feel like noob) lol

Hammer Mapping — Page [1]
nigninja
2006 Nov 23 • 16
14 ₧
I am having a problem and idk y i used to beable to make doors open. but know when i went to use the green bruse with the "o" in it and make it a fanc_rotating door. but yet it still does not work i go to make the .bsp but i can because i get a err that say at lest one clip or oringanl needs to be visable. but yet the one i made is visable. i cant figure it out. aslo there any way to make a door open one way but it will not open if u try to go tho. like say u walk in to a room though the door. but u walk in to the wroung room. so u go to turn around and go back though the door. but u cant because it will not open. is there any way to do that? thanx
 
 
 
2006 Nov 29 at 09:26 PST
nigninja
2006 Nov 23 • 16
14 ₧
plez help
 
 
 
2006 Nov 29 at 09:27 PST
SuperJer
Websiteman

2005 Mar 20 • 6629
It sounds like you took the origin brush and made it a func_door_rotating without the rest of the brushes of the door.

Select the origin and ALL the door brushes and use Ctrl+T to fix it. It will tie them all together into the func_door_rotating.

To make a one-way door you need to use a func_button or a trigger_multiple that is only accessible on one side of the door.

I would give the door a name like happydoor and make a big trigger_multiple on one side and target it at happydoor. When the player steps into the trigger_multiple the door will open.

Triggers are invisible in game.
 
 
 
2006 Nov 29 at 13:35 PST
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