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2010 Dec 22 at 16:15 UTC
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Outcast
My points value is a hilarious example of numerical humor.
2009 Dec 13 • 567
80,085 ₧
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Well,i could understand what you said till now..what is dennessing ?
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2010 Dec 22 at 16:16 UTC
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2010 Dec 22 at 16:19 UTC
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Outcast
My points value is a hilarious example of numerical humor.
2009 Dec 13 • 567
80,085 ₧
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Well since the map is small remake it.By the way the walls shouldn't have spaces between.(if there is any)
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2010 Dec 22 at 16:21 UTC
— Ed. 2010 Dec 22 at 16:21 UTC
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why isa wrong when is small
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2010 Dec 22 at 16:23 UTC
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Outcast
My points value is a hilarious example of numerical humor.
2009 Dec 13 • 567
80,085 ₧
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It is NOT wrong if it's small.CHECK IF THERE IS SPACE BETWEEN THE WALLS.ALSO IS THAT A LIGHT YOU PUT THERE??
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2010 Dec 22 at 16:24 UTC
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2010 Dec 22 at 16:25 UTC
— Ed. 2010 Dec 22 at 16:25 UTC
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Outcast
My points value is a hilarious example of numerical humor.
2009 Dec 13 • 567
80,085 ₧
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Ok,now check if there is space between the walls.Make sure the light isn't going out of the room.
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2010 Dec 22 at 16:27 UTC
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2010 Dec 22 at 16:31 UTC
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Outcast
My points value is a hilarious example of numerical humor.
2009 Dec 13 • 567
80,085 ₧
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No holes?
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2010 Dec 22 at 16:32 UTC
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2010 Dec 22 at 16:39 UTC
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Outcast
My points value is a hilarious example of numerical humor.
2009 Dec 13 • 567
80,085 ₧
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Not at home right now,maybe later.
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2010 Dec 22 at 16:42 UTC
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please can you look for that?
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2010 Dec 22 at 16:42 UTC
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sure , and i doesn´t seeany holes...
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2010 Dec 22 at 16:43 UTC
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2010 Dec 22 at 16:51 UTC
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Outcast
My points value is a hilarious example of numerical humor.
2009 Dec 13 • 567
80,085 ₧
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Yes,i will test your map when i go home. (or maybe another member if they would like to)
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2010 Dec 22 at 16:52 UTC
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2010 Dec 22 at 16:53 UTC
— Ed. 2010 Dec 22 at 16:53 UTC
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2010 Dec 22 at 19:12 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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As the FAQ explains, you have a hole somewhere. The light was the first thing that the engine found, but that's not where the hole is. Seriously, are you even looking?
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2010 Dec 22 at 20:10 UTC
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Rockbomb
Dog fucker (but in a good way now)
2009 Nov 14 • 2045
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2010 Dec 22 at 20:45 UTC
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Outcast
My points value is a hilarious example of numerical humor.
2009 Dec 13 • 567
80,085 ₧
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I checked for problems before compiling it says "Solid Entity (func_button) is empty."
My English are not perfect so some help would be appreciated
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2010 Dec 22 at 21:11 UTC
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SRAW
Rocket Man
2007 Nov 6 • 2525
601 ₧
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I think outcast wants you to delete the func_button entity that is giving you the error.
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2010 Dec 23 at 02:20 UTC
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Outcast said: I checked for problems before compiling it says "Solid Entity (func_button) is empty."
My English are not perfect so some help would be appreciated
I don't think it's your English that's the problem in this thread.
Anyway, the "solid entity is empty" error means that a brush was tied to an entity and then deleted. This for some reason doesn't (always) delete the entity itself as well, which means the brush entity has no brush.
To fix this, go to Map->Entity report and check for each func_button what it selects when you press go to. When it selects no brush, delete that entity and the error should be fixed.
...and that's the bottom line because Mate de Vita said so.
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2010 Dec 23 at 07:10 UTC
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2010 Dec 23 at 10:09 UTC
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2010 Dec 23 at 10:09 UTC
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