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eDan Co. said: Give weapons to players on start
Create one single game_player_equip for all players in the map. You can set what weapons will be given in the entity's properties, or even make the players spawn with sparks flying around!
Note the more than one weapon of each category can be given at once. e.g. A player can receive AWP, M4A1 and AK47 all at once!
Only set 'Give knife' to Yes in the properties of the game_player_equip. Everything else should be No.
...and that's the bottom line because Mate de Vita said so.
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2009 Apr 22 at 20:59 UTC
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