Degrees?

Degrees?

Hammer Mapping — Page [1]
buq25

2008 Jul 5 • 583
295 ₧
Is there a tool of some what to get the degrees of stuff? I want doors sliding sideways up and I don't bother to try to use paper and pen to fail miserably. Or is there something built into hammer already? I want the doors to go into some really strange direction and "point there" thing doesn't work for me.
Today's post brought to you by the letter: "heck".
 
 
 
2010 Jun 1 at 08:02 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Jun 1 at 08:23 PDT
buq25

2008 Jul 5 • 583
295 ₧
Is there any tool to get how many degrees (90, 180, 270, 360 etc) something is? Trying to use "Point at" doesn't really work for me and try to use the thing with the rolling thing is just a pain in the ass. Especially if you want it to go in a direction of something like left+up.
Today's post brought to you by the letter: "heck".
 
 
 
2010 Jun 1 at 08:39 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Jun 1 at 08:46 PDT
buq25

2008 Jul 5 • 583
295 ₧
Aww.

Well, I remade the door now. How to you write in to make the door move in / direction? (In a square, the corners). Is it "0 45 0"? I'll test but it doesn't feel right. Especially since "90 0 0" is straight up...

Nope. Didn't work. It screwed up.
Today's post brought to you by the letter: "heck".
 
 
 
2010 Jun 1 at 09:07 PDT — Ed. 2010 Jun 1 at 09:11 PDT
SuperJer
Websiteman

2005 Mar 20 • 6629
I don't know if it is possible to move a door any direction you want. They might only go along axes.

You may need to use a func_train instead. Then you can set the waypoints (path_corner) wherever you want.
 
 
 
2010 Jun 1 at 19:39 PDT
buq25

2008 Jul 5 • 583
295 ₧
superjer said:
I don't know if it is possible to move a door any direction you want. They might only go along axes.

You may need to use a func_train instead. Then you can set the waypoints (path_corner) wherever you want.


Thanks. I'll try. But how do you "bind" it to a key? I don't think that "open" would work, right?
Today's post brought to you by the letter: "heck".
 
 
 
2010 Jun 2 at 09:30 PDT
SuperJer
Websiteman

2005 Mar 20 • 6629
Create a button. Make the button invisible. Make the button non-solid.
 
 
 
2010 Jun 2 at 15:46 PDT
buq25

2008 Jul 5 • 583
295 ₧
superjer said:
Create a button. Make the button invisible. Make the button non-solid.


Would that do anything at all?

Except for doors that you open by e... I understand now. But it's not that kind of door. Well, I'll give it a shot. Bam.

Oh, and it's Source. There's no trains =(. Is it Func_movelinear?
Today's post brought to you by the letter: "heck".
 
 
 
2010 Jun 4 at 14:57 PDT — Ed. 2010 Jun 4 at 15:19 PDT
SuperJer
Websiteman

2005 Mar 20 • 6629
Sounds reasonable. I don't know Source well enough to tell if there's a better way.
 
 
 
2010 Jun 4 at 17:23 PDT
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