dam textures

dam textures

Hammer Mapping — Page [1]
black sheep
2006 Dec 16 • 2
13 ₧
It always shows this up

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg Room_wars
Entering Room_wars.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.09 seconds)
SetModelCenters:
(0.04 seconds)
CSGBrush:
(0.86 seconds)

Error: Could not open wad file \sierra\half-life\cstrike\cstrike.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist



----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp Room_wars
>> There was a problem compiling the map.
>> Check the file Room_wars.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis Room_wars
>> There was a problem compiling the map.
>> Check the file Room_wars.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad Room_wars
>> There was a problem compiling the map.
>> Check the file Room_wars.log for the cause.

----- END hlrad -----

and i read the google ones and i tried them and it still didn't work

help me
 
 
 
2006 Dec 16 at 17:52 PST
melloyellow582
The Original Portmanteau

Brisk.
2005 Mar 21 • 12862
666 ₧
you just need to put cstrike.wad in your NEW /cstrike folder, the steam one, not the old one. just copy it.
 
 
 
2006 Dec 16 at 18:35 PST
aaron89
2006 Dec 18 • 1
13 ₧
i have the same problem

but i have cstrike.wad in the NEW cstrike folder but i get a similar error message:

[code:1]hlcsg: Error: Could not open wad file \program files\valve\steam\steamapps\i_love_puppies\counter-strike\cstrike\cstrike.wad

hlcsg: Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist


hlcsg: Error: Could not open wad file \program files\valve\steam\steamapps\i_love_puppies\counter-strike\cstrike.wad[/code:1]


i am sure that cstrike.wad is the in the directory mentioned above

why wont it recognize it?

thanks
 
 
 
2006 Dec 18 at 11:55 PST
SuperJer
Websiteman

2005 Mar 20 • 6629
You can't have the files on different drives. If the wads are on D: and the tools are on C: it no worky.
 
 
 
2006 Dec 20 at 14:31 PST
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