(my map name is daniel1)
(Yes, counter strike is on my 4 gig USB)
(The directory of it is F:\Other\Counter Strike\Counter Strike 1.6)
Ok, all is fine right?
I run it.
As follows:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures daniel1
Entering daniel1.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
Error: Could not open wad file \program files\counter strike 1.6\cstrike\cstrike.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp daniel1
>> There was a problem compiling the map.
>> Check the file daniel1.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis daniel1
>> There was a problem compiling the map.
>> Check the file daniel1.log for the cause.
----- END hlvis -----
I read through it an realise its saying:
Error: Could not open wad file \program files\counter strike 1.6\cstrike\cstrike.wad
So, i copied counter strike to my
C:\program files\
So now it is the following directory
C:\program files\counter strike 1.6\cstrike\cstrike.wad
Then i changed the .bat file to be this:
@echo off
hlcsg -nowadtextures daniel1
hlbsp daniel1
hlvis daniel1
hlrad daniel1
copy daniel1.bsp "C:\program files\counter strike 1.6\cstrike\maps"
cd C:\program files\counter strike 1.6
pause
hl -dev -console -game cstrike +sv_cheats 1 +map daniel1
I run it (yes all files are in zhlt folder).
Exact same error!
Please help!
I want to do it all on my USB if possible
exactly
I can physically change the program to look in a different directory, so thats why i tried moving CS to my C:\ so it was in that directory. But it still couldn't find it.
So you have CS on your C: drive and on your USB and you have zhlt and map on your USB, correct?
Now if you want to compile from the C: drive, you have to have everything on the C: drive. So copy your map, zhlt tools and batch file to C: if you don't have them there yet and try again.
Also make sure the .bat file is in the same folder as the compile tools .exe files and the .map file of your map.
...and that's the bottom line because Mate de Vita said so.
2009 Apr 20 at 18:25 UTC
— Ed. 2009 Apr 20 at 18:25 UTC
Killer-Duck Homicidal Anatidae
2008 Mar 5 • 1169
633 ₧
Also note, if you've moved around the wads after have added them into Hammer I think you need to re-add them, ("Tools"--->"Options"--->"Textures") then restart Hammer and then re-export your map to .map-file.