Buyzone

Buyzone

Hammer Mapping — Page [1]
zp1
2009 Mar 4 • 5
i dident quite get it how to create a buyzone but i created a normal box tingy ctrl-t and choose it to be a buyzone and pulled it over the spawns but this comes up.. Solid Entity [func_buyzone] is empty. "Description: fixing the error deletes the entity"

Any help would be great :) thanks

 
 
 
2009 Mar 4 at 09:56 UTC
awhippo

2007 Oct 20 • 186
57 ₧
is it a null or a aaatriger texture?
 
 
 
2009 Mar 4 at 10:34 UTC
zp1
2009 Mar 4 • 5
i tryed with AAAtrigger, if i compile the map with the error i am standing inside a invicible box and cant move, i can buy weapon tho but i couldet change weapon to pistol and couldent see the information like health and bullets etc. but the error message dont go away when i delete the box neither, am totally new so i really aint sure what to do, but if you could tell me how to create a working buyzone it would be nice :) thanks
 
 
 
2009 Mar 4 at 10:53 UTC
awhippo

2007 Oct 20 • 186
57 ₧
well i should be just make a box not tucking ground or walls and make it func_buyzone then make invisible and then what ever team you want it to be if that dont work hmm let me see your .rmf and i can see it
 
 
 
2009 Mar 4 at 10:58 UTC
zp1
2009 Mar 4 • 5
ahh that must be the case :P Make it invicible. How do i do that?
 
 
 
2009 Mar 4 at 11:03 UTC
awhippo

2007 Oct 20 • 186
57 ₧
its in the list next 2 the team selection

are you sure you right clicked and tie to entity
 
 
 
2009 Mar 4 at 11:05 UTC — Ed. 2009 Mar 4 at 11:06 UTC
zp1
2009 Mar 4 • 5
i Created a boxx with aaatrigger texture i rightclick press tie to entity and get up a "object properties " box. i choose Class
func_buyzone and Attributes Team than ct or t or both if i want but there is no more options except angle and smartedit

and Flag,VisGroup but those 2 pages seems like rubish :P
 
 
 
2009 Mar 4 at 11:13 UTC
zp1
2009 Mar 4 • 5
not working tho
 
 
 
2009 Mar 4 at 11:50 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
If a solid entity is empty, this is what you should do:
Press alt+p and see which entities are listed as empty.
Go to map->entity report and filter brush entities only. Then select the first of the entities that were listed in the alt+p (in this case func_buyzone). Now press Go to. If it selects something in the map, move on to the next func_buyzone. If it doesn't select anything press delete.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Mar 4 at 14:15 UTC
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