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Hello mates... again.... i know i can make edit on my other threads, but i don't CBA .... but my map does not update anymore:s.... when i build something... it don't changes ingame... why ?
I'm mapping my maps, and rest of you are naps.
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2008 Nov 23 at 15:13 UTC
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nubbcake said: Hello mates... again.... i know i can make edit on my other threads, but i don't CBA .... but my map does not update anymore:s.... when i build something... it don't changes ingame... why ?
you have to recompile it.
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 23 at 16:13 UTC
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how?.... when i use the .bat after every time i make an change nothing happens, and same if i just precc f9... nothing changes as i made in valve
I'm mapping my maps, and rest of you are naps.
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2008 Nov 23 at 16:21 UTC
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nubbcake said: how?.... when i use the .bat after every time i make an change nothing happens, and same if i just precc f9... nothing changes as i made in valve
You have to export it to map again (in VHE File->Export to MAP) and then recompile it.
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 23 at 16:42 UTC
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Ahh, thanks mate.. i will try it out now <3
I'm mapping my maps, and rest of you are naps.
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2008 Nov 23 at 17:25 UTC
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It worked, many thanks mate <3
I'm mapping my maps, and rest of you are naps.
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2008 Nov 23 at 17:36 UTC
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Hey again mate... now the same problem appeared... and i have recomiled it, every time i test the map i take ; File, export to .MAP then into my zhlt map
and press the .BAT file, and now it compiles on 2 secs, before 5 mins... anyone got any idea how to solve it?
I'm mapping my maps, and rest of you are naps.
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2008 Nov 24 at 17:38 UTC
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nubbcake said: Hey again mate... now the same problem appeared... and i have recomiled it, every time i test the map i take ; File, export to .MAP then into my zhlt map
and press the .BAT file, and now it compiles on 2 secs, before 5 mins... anyone got any idea how to solve it?
hmm... post the whole compile log and what you have in your .bat file. You might have to wait for KD, DR or eDan for this one though.
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 24 at 17:45 UTC
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** Executing...
** Command: Change Directory
** Parameters: C:\Program\Steam\steamapps\ex3emealle\counter-strike
** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\
I'm mapping my maps, and rest of you are naps.
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2008 Nov 24 at 18:03 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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The brushes which are referenced as having planes with no normal have to be deleted. Have you been mucking around with the vertex manipulation tool?
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2008 Nov 24 at 18:30 UTC
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Yes, on alot of buildings... im making an HideNseek map
I'm mapping my maps, and rest of you are naps.
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2008 Nov 24 at 19:48 UTC
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ALWAYS check the ALT+P after using Vertex Manipulation. Now check any objects that you made with the Vertex Manipulation for any mistakes. But before that try alt+p and goto error.
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 24 at 19:54 UTC
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Okay, gonna try it out right now, thanks , once again.. i hope<3
I'm mapping my maps, and rest of you are naps.
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2008 Nov 24 at 19:55 UTC
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When i've found the ones thats the problem... what i do?... remake em?
I'm mapping my maps, and rest of you are naps.
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2008 Nov 24 at 19:57 UTC
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nubbcake said: When i've found the ones thats the problem... what i do?... remake em?
I guess...
I don't know, maybe there's a better way to fix it.
btw Do you know that you have (had) the same post count as me?
...and that's the bottom line because Mate de Vita said so.
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2008 Nov 24 at 20:04 UTC
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haha, nope, didn't know ^^
I'm mapping my maps, and rest of you are naps.
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2008 Nov 24 at 20:06 UTC
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Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
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Yeah, remake them, but be careful.
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2008 Nov 24 at 21:43 UTC
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okay, thanks mate ... it works now.
I'm mapping my maps, and rest of you are naps.
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2008 Nov 25 at 08:02 UTC
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