Brush outside World 4096

Brush outside World 4096

Hammer Mapping — Page [1]
Muffles

2009 Jul 29 • 38
I am currently making a Mirrors edge level on hammer (Looks great so far) and I finished the buildings, and moved onto the scaffold...
So I started the scaffold np and then I did one section and after one was done I just copy and pasted the next 3, then I tested it...
It works! then I copy and paste one more and then compile... WOW a big brush outside world error, then I tried moving it to open space and it still gave it to me. No matter what I did it gave me the error, can any one explain to me why something I copy and pasted could give me a error like outside world and the other copied ones don'? Please help
If no one is around to see an error occur, then who knows if it happened at all
d-<>_<>-p
 
 
 
2009 Jul 29 at 15:01 UTC
Sloth

2008 May 18 • 543
You could have made the brush outside the grid, sometimes the grid can be very evil. And sometimes you just have to let it be evil and move the brush into the allowed space. Yes there is a limit for how big and where brushes can be..
 
 
 
2009 Jul 29 at 15:23 UTC
the_cloud_system
polly pushy pants

2008 Aug 1 • 3081
-6 ₧
get your whole map and move it.. just like he sead its evil and it wants to eat your hands
I drink to forget but I always remember.
 
 
 
2009 Jul 29 at 15:45 UTC
Muffles

2009 Jul 29 • 38
Tyvm I'ma try :), I love this forums' response time xD
If no one is around to see an error occur, then who knows if it happened at all
d-<>_<>-p
 
 
 
2009 Jul 29 at 16:22 UTC
Muffles

2009 Jul 29 • 38
Wow your both so helpful, TY! I just shifted it 45 degrees about 100 ft and it works much better. Tyvm
If no one is around to see an error occur, then who knows if it happened at all
d-<>_<>-p
 
 
 
2009 Jul 29 at 16:46 UTC
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