Bad surface extents AGAIN!!!

Bad surface extents AGAIN!!!

Hammer Mapping — Page [1]
rh-penguin

2006 Dec 4 • 50
13 ₧
Right........once again! im getting the Bad surface extents error when im trying to compile a map. However i cant seem to find the point of where the log says the 'corrupt' brush is. I found the point but theres no brush there at all. Its all within the map.

Can someone suggest me on what i could do?
-I get no errors if i check for any.
-I got no complicated brushes with the texture that the log is saying is corrupt(i dont have any complicated brushes at all really)
-Errrm, dont know what else......I tried the latest version of zhlt but it dont make any fdifference.
WinVista,??......Fuck Off!...
 
 
 
≡ 2007 Jan 29 at 20:20 UTC
SuperJer
Websiteman

2005 Mar 21 • 6806
When I have a really difficult error like that I compile half of the map.

Whether it fails will tell you which half of the map the problem is in.

Repeat the process until you find the problem.
 
 
 
≡ 2007 Jan 29 at 20:23 UTC
rh-penguin

2006 Dec 4 • 50
13 ₧
When u says 'compile half of the map' u just mean cut the whole map(house) in half? with the clipping tool or something?
Or is there something different to do?
WinVista,??......Fuck Off!...
 
 
 
≡ 2007 Jan 29 at 21:36 UTC
SuperJer
Websiteman

2005 Mar 21 • 6806
That will work.

I usually just select half and hit delete and patch up the hole with a big brush.

Sometimes I have an idea of what's definately NOT causing the problem and I just delete that first to make sure.
 
 
 
≡ 2007 Jan 30 at 03:51 UTC
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