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 #1 Sure, select the brush, then in a 2d view click it, you should get four circles on the corners. The circles will allow you to rotate the brush or entity on any axes; y, x, and z.
 #2 Yes, place a brush tied to the entity func_hurt in the water.
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   | ≡ | 2010 Jan 24 at 02:37 UTC
 — Ed. 2010 Jan 24 at 02:50 UTC   | 
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