animated graphics

animated graphics

Hammer Mapping — Page [1]
seanmac
2008 Jul 31 • 22
Hey guys, im looking to make a sort of flash animated wall so I can have images I create and put into my textures appear in a certain order and flash really quickly to create an animated look to them.

Any way of doing this?


Also is there any way of when an entire map is done, reducing the chances it will crash (its a huge map with lots of triggers and such)
The Cake Is A Lie
 
 
 
2008 Sep 8 at 11:02 UTC — Ed. 2008 Sep 8 at 11:03 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
I'd suggest a GIF image but I don't know if GldSrc supports them.

One way to make the map less likely to crash would be to reduce the number of triggers and make it smaller! Kidding, seriously, unless people playing it are using Godawful computers from 7 years ago they should run it fine. Hell even CS:S runs fantastically on my moderately-decent computer upstairs at full settings, and this is with a quick upgrade (still not received that fucking processor, have just e-mailed about it )
 
 
 
2008 Sep 8 at 13:41 UTC — Ed. 2008 Sep 8 at 17:43 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Check out 'Regular Animating' on this site: http://www.slackiller.com/tommy14/hltexture.htm
QUACK! QUACK!
 
 
 
2008 Sep 8 at 14:13 UTC
Page [1]