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As I already said in another thread, if you make a map across the whole grid, you'll most likely end up with a hell of a compile time (possibly a few days, depending on your computer) and terrible performance ingame. I'd make it a bit smaller...
Oh and resizing the whole map like that can be dangerous... I think. Because I doubt that hammer snaps all the vertices to the grid when you resize it like that and if it doesn't, that can cause holes in the map or something (as the game will do it in its own way).
36 spawns might be useful if you wanted the players to spawn in different places every round even when having the max amount of players... I guess.
...and that's the bottom line because Mate de Vita said so.
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2009 Feb 14 at 21:57 UTC
— Ed. 2009 Feb 14 at 22:00 UTC
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