SearchSearchPosts written by Namefie:Truck
User
Thanks for the help, but it seems that an fgd file holds a list of groupes of entities (the one in the link you gave me had some game_ and xen_ entities I think) so can you plz give me a link for an fgd file that has prop_ entities? (Because I need to use the prop_dynamic entity in my map) Thanks
Truck
User
I always hear people talking about different entities that don't exist in my entity list (in forums and tutorials) how do I get those entities so I can use them in my maps? Am I missing some files? plz help
Truck
User
I read hundreds of posts about this and it never worked, so please tell me how to do it, I want to make a simple skybox
Truck
User
The name of the thread is wrong, sorry (I forgot to put anything so that title showed by itself).
So what's wrong with my map if it's not the wad file? Truck
User
Hi, I'm having problems compiling a map with zhlt tools, and I need some help, this is the compilig log:
hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: hlcsg -nowadtextures catpee Entering catpee.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (105.49 seconds) SetModelCenters: (0.03 seconds) CSGBrush: (36.71 seconds) Using Wadfile: \users\noora\desktop\catpee\cs_sc.wad - Warning: Larger than expected texture (261932 bytes): '{BIG_MAPLE' - Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI' - Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF' - Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG' - Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM' - Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP' - Warning: Larger than expected texture (348972 bytes): 'GRASSANDDIRTFUL' - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS' - Warning: Larger than expected texture (348972 bytes): 'THANKS' - Contains 74 used textures, 100.00 percent of map (5428 textures in wad) Texture usage is at 1.44 mb (of 4.00 mb MAX) 143.11 seconds elapsed [2m 23s] ----- END hlcsg ----- Please reply , thanx! User
Now I get it, the .map file was empty!!
OK, what about the new error? User
Hey guys I don't know what happened to the first problem, I think I fixed it by mistake, but now I got a new error:
err file says: hlcsg: Error: Parsing Entity 0, expected '{' got '9' log file says: hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: hlcsg -nowadtextures catpee Entering catpee.map Error: Parsing Entity 0, expected '{' got '9' ----- END hlcsg ----- ...(you can realize that the rest is not important by noticing the error here) So what does this mean? I'd appreciate any reply User
Mate de Vita said: This part: Quote: Wadinclude list :
[zhlt.wad] I get your point, but it's impossible, I am sure I used the wad files in the "cstrike" folder and in "valve" folder. And another thing, I told you that hammer crashes when I export my map but I can see the .map file, but I have noticed that the file's size is 0 kb, so maybe that's the problem! User
That couldn't be the error cause I used multiple textures from multiple wad files. What made you think I only used zhlt.wad?
User
So the problem is in my version of hammer? Or it's my map that is so big that hammer couldn't support it, what caused it to crash?
User
Look I have one last question, every time I press the "export to .map" button the hammer editor stops working and windows shows me this window saying :"windows is checking for solutions", but I find the catpee.map file where I want it to be, could this be the problem?
User
thanx for the help, although it still doesn't work, but I'll just try in other forums, maybe they know how to fix this
User
I HAVE ADDED BRUSHES, it's impossible that the problem is me forgot adding brushes, and is it related to the mapname anyways?
plz reply User
SRAW said: Your map is empty
What do you mean, I got lots of brushes in my map, 20 spawns, 7 light_environment entities, 4 hostage entities ... User
I need help PLEASE, the portal file was not generated. Here's my log file:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: hlcsg -nowadtextures catpee Entering catpee.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.00 seconds) SetModelCenters: (0.00 seconds) Texture usage is at 0.00 mb (of 4.00 mb MAX) 0.06 seconds elapsed ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: hlbsp catpee Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) 0.02 seconds elapsed ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis catpee Error: Portal file 'catpee.prt' does not exist, cannot vis the map ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad catpee >> There was a problem compiling the map. >> Check the file catpee.log for the cause. ----- END hlrad ----- Here's the err file: hlvis: Error: Portal file 'catpee.prt' does not exist, cannot vis the map thx in advantage |