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2007 March 18
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2007 Mar 22 at 18:19 UTC
another compilation error (searched,googled) in Hammer Mapping
ok i'll try and i will let you know if i succeeded .. (disbelieve
)
2007 Mar 21 at 19:10 UTC
another compilation error (searched,googled) in Hammer Mapping
"superjer" said: Oh.
Well that's going to be a problem then. BSPTwoMAP isn't really for making compilable maps, it's just for academic purposes. then what would you choose pls? i tried also winbspc..but i had problems with missing walls, applying textures.. is it real to make "BSP >MAP> modified, playable BSP " ? (it can also have whitewalls..but i'd like to have it complete (no missing walls :D) thx
2007 Mar 21 at 13:22 UTC
another compilation error (searched,googled) in Hammer Mapping
"superjer" said: Export from Hammer to .map.
Then re-open the .map in Hammer and look at that brush. The compilers only see the .map not the .rmf. You and the compilers are looking at different stuff. i have nothing to export because i made .map file with BSPTwoMAP ...and opened it with hammer,...so i am already in .map not .rmf
2007 Mar 20 at 22:23 UTC
another compilation error (searched,googled) in Hammer Mapping
so...i need to compile a .map file but... http://img339.imageshack.us/my.php?image=mgoa3.jpg ..ok i tried to resize it, delete it (--> Leak error 0, you know..), i also tried to to save it as .rmf then convert it with hlfix into .map back...but nothing changed, still the same error ^^ ..anybody who knows how to figure that out pls? thank you much !
PS:sry that i am asking about something trivial like this^^ but i really dont know what to do .. |