shpaaa

shpaaa

User name
shpaaa
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#8888ff
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2006 November 22
Post count
3
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14 ₧
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Recent posts by shpaaa

Recent posts by shpaaa

2006 Nov 26 at 12:12 UTC
anyone?...plz reply
2006 Nov 25 at 22:33 UTC
now i made a new map aand i try to compile it...


@echo off
hlcsg -wadinclude cstrike blingbling
hlbsp blingbling
hlvis blingbling
hlrad blingbling
copy blingbling.bsp "D:\Programfiler\Steam\SteamApps\sheepmafia\counter-strike\cstrike\maps"
pause
"D:\Programfiler\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map blingbling



then i get this



hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -wadinclude cstrike blingbling
Entering blingbling.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[cstrike]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.02 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.03 seconds)

Including Wadfile: \sierra\counter-strike\cstrike\cstrike.wad
- Contains 1 used texture, 100.00 percent of map (123 textures in wad)
Including Wadfile: \sierra\counter-strike\cstrike\itsitaly.wad
- Contains 0 used textures, 0.00 percent of map (99 textures in wad)
Error: Could not open wad file \documents and settings\beb\skrivebord\zhlt.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist



----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp blingbling
>> There was a problem compiling the map.
>> Check the file blingbling.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis blingbling
>> There was a problem compiling the map.
>> Check the file blingbling.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad blingbling
>> There was a problem compiling the map.
>> Check the file blingbling.log for the cause.

----- END hlrad -----



plz helpme


btw i got steam and non steam cs...i took the wad file from non steam cs and try to run it in steam cs...dont know if it means anyting but ill just let you know...plzzz reply
2006 Nov 25 at 13:05 UTC
help plz i can compile and play! when i try to run it i just get this!


hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -wadinclude cstrike fy_shit
Error: Error opening fy_shit.map: No such file or directory

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp fy_shit
>> There was a problem compiling the map.
>> Check the file fy_shit.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis fy_shit
>> There was a problem compiling the map.
>> Check the file fy_shit.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad fy_shit
>> There was a problem compiling the map.
>> Check the file fy_shit.log for the cause.

----- END hlrad -----

this is how my noteb looks like


@echo off
hlcsg -wadinclude cstrike fy_shit
hlbsp fy_shit
hlvis fy_shit
hlrad fy_shit
copy fy_shit.bsp "D:\Programfiler\Steam\SteamApps\sheepmafia\counter-strike\cstrike\maps"
pause
"D:\Programfiler\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map fy_shit