ShawShawUser name
Shaw
Assigned title
Assigned post color
#99aaee
Avatar
Medals
Registration date
2010 April 10
Post count
5
Score
0 ₧
Location
Signature
Timezone
UTC
Groups
2011 Feb 28 at 03:36 UTC
textures in Hammer Mapping
bump
2011 Feb 22 at 08:01 UTC
textures in Hammer Mapping
superjer said: Put textract.exe in C:\zhlt
Start -> Run -> cmd Type c: Type cd \zhlt Type textract Alright so I've done this and what pops up in cmd is C:\zhlt>textract TExtract v0.3 2001 by darthpaul submit bigs to <paul@thewall.de> usage: textract <bspfile> <wadfile> [-1] bspfile bspfile with embedded texture(s) wadfile texture output file -1 show texture listing What am I supposed to type to extract the textures?
2010 Apr 23 at 19:30 UTC
Wall see-through. in Hammer Mapping
SRAW said: not dissing you or anything Shaw(suspiciously sounds like my name...) but what is the invis texture :S, but i haven't mapped in like a long time.
Is it that blue texture? the one that can be seen in ladders and stuff... Yup, its just a solid blue texture.
2010 Apr 20 at 05:08 UTC
Wall see-through. in Hammer Mapping
Another way is use the texture tool and select one side of your brush then change it to invis texture. After that tie it to entity func_wall set the render mode solid-no light and compile.
2010 Apr 10 at 07:28 UTC
Developer textures for cs 1.6 in Hammer Mapping
Does anyone have a .wad for the developer textures. The ones on fpsbanana are broken and I was hoping to get them.
|