jumpman11372

jumpman11372

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jumpman11372
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#ccddff
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Registration date
2006 April 30
Post count
9
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20 ₧
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Recent posts by jumpman11372

Recent posts by jumpman11372

2006 Jun 10 at 19:55 PDT
how do i make this?

there is only 1 t spawn entity. the t is against all cts.
the T is launched up in the air (trigger push) and has to travel across the map to a room with awps and a button to blow up ct spawn. on the way, the cts get to awp him. if they dont, the T wins. But, if the ct kills him, the person that killed him becomes the T. how do i do that?

kill T, become T
2006 Jun 6 at 17:51 PDT
HElp with respawn in Hammer Mapping
thanks

i read a tutorial on teleporters and got it to work and i figured out the trigger push with the pitchyaw


thanks JER!
2006 Jun 5 at 12:45 PDT
HElp with respawn in Hammer Mapping
Ok, so i am about to make a map like this:

players spawn and are launched into the air, both teams across each other

and they have to knife each other in the air if they cant, they hit the ground, making them respawn back into the launcher.

i need help with the launcher (is it trigger push?) I don't know how to make trigger_push push the person. my triiger_push only pushes them across the floor.

and i need help with the respawning please.

oh ya, the players only respawn when they hit the ground, not when knifed.
2006 May 20 at 08:45 PDT
how do i make a trampoline? please help

im working on a map that has a set of trampolines but i need to know how to make trampolines first... lol
2006 May 5 at 15:34 PDT
Need help with glass in Hammer Mapping
thanks guys
2006 May 3 at 15:44 PDT
Need help with glass in Hammer Mapping
I have no glass texture and i have downloaded all .wad files for 1.6


Help?

Also how do i make a button that has a certain function such a "slay all cts"
or "slay all ts"


2006 Apr 30 at 14:19 PDT
hello?
2006 Apr 30 at 11:08 PDT
I know how to make a map with the basic achitecture and etc...

I just need to know how to make a grenade/he map.

I also need to know how to make no buying. No buying of weapons.


=D