gidator76

gidator76

User name
gidator76
Assigned title
 
Assigned post color
#eeee44
Avatar
 
Medals
 
Registration date
2009 October 7
Post count
9
Score
0 ₧
Location
 
Signature
 
Timezone
UTC
Groups
 

Recent posts by gidator76

Recent posts by gidator76

2009 Oct 25 at 20:39 UTC
at the moment I have a breakable block
and I want to make it so that when I shoot
the block a light turns on.

I have named the light 'room83light'

Thanks
2009 Oct 25 at 20:37 UTC
I have already made the window

At the moment its 'additive' '40'.

I suspect its something to do with func_wall

Thanks
2009 Oct 16 at 09:06 UTC
The background picture that shows behind the menu
where you select Terrorist of Counter terrorist




By default it shows the Ct start point
but on some levels such as fun matrix
it has a completely different picture

Thanks
2009 Oct 9 at 08:36 UTC
If its possible.

Thanks..


(btw thanks SRAW for helping me b4)!!!!
2009 Oct 9 at 05:43 UTC
Thanks.

Also can mirrors be made breakable from only one side?
2009 Oct 9 at 05:34 UTC
The Crate gets shot and disspears one round.
and stays gone in the next one.

Some of the other crates stayed in and
the settings were different so here is my question:


Do I have to change crate Render mode to 'SOLID'
then change Render amount to '255' so the crate dosent break?

Class: func_pushable




2009 Oct 9 at 04:19 UTC
Its an exit sign on a wall.

Object Properties:

Name: Exit
Texture:EXIT1
angle 0
2009 Oct 8 at 09:10 UTC
I need both player to start with a magnum sniper rifle
at the start of every round.

Also if anybody knows... how do i get rid of buy zones
2009 Oct 7 at 22:58 UTC
Sorry if this is a n00b quesion but
this ones got my balls in an iron grip.

im trying to make a small room (like an arena) where the ground
is a big circle (imperfect) with walls and a ceiling.
I have made the ground but not the walls.