FrontlinesFrontlinesUser name
Frontlines
Assigned title
Assigned post color
#77ffbb
Avatar
Medals
Registration date
2009 September 2
Post count
18
Score
0 ₧
Location
Croatia
Signature
Timezone
Greenwich
Groups
2009 Sep 18 at 18:57 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
Ok I deleted the bottom of the "skybox" and then I put floors on sum buildings so that I don't have a big black hole but still same error :S
Cmon why don't you just look at the map you see that I don't have a clue how 2 do this
2009 Sep 18 at 17:38 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
Ok Ill just delete the bottom part of the box again :) but When I load the pointfile(.lin) I get that line and I don't know wheres the leek it goes in 100 different directions :S
2009 Sep 18 at 13:23 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad FruskaTest6 -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] 19443 faces Create Patches : 122786 base patches 0 opaque faces 912013 square feet [131329968.00 square inches] Error: Exceeded MAX_PATCHES Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem ----- END hlrad ----- So what do I do now? its the final error I just needed 2 add in the .bat file(opened it with Notepad++) -texdata 12288 and it worked and then I got some leeks and I made a box around the map and now I got this problem :S
2009 Sep 18 at 11:17 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
Well It turns out that the box I made around the map made some problems and I deleted it so I just made a roof around the map :) and now I have a leek :S
2009 Sep 17 at 11:41 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
I Still got the same error :S
Maybe if I use another compiling tool ^^
2009 Sep 16 at 17:10 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
Using mapfile wad configuration
Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.34 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (1.36 seconds) Using Wadfile: \_progs\cs 1.6 map creator\zhlt\retfala.wad - Warning: Larger than expected texture (348972 bytes): 'FINISHES.CEILAA' - Warning: Larger than expected texture (348972 bytes): 'SITEWORK.PAVIAJ' - Warning: Larger than expected texture (348972 bytes): 'METALS.ORNAMEAA' - Warning: Larger than expected texture (348972 bytes): 'FINISHES.GYPSU' - Warning: Larger than expected texture (305452 bytes): 'THERMAL.ROOF' - Warning: Larger than expected texture (196652 bytes): 'THERMAL.ROOF1' - Warning: Larger than expected texture (283692 bytes): 'THERMAL.ROOF10' - Warning: Larger than expected texture (283692 bytes): 'THERMAL.ROOF12' - Warning: Larger than expected texture (316332 bytes): 'THERMAL.ROOF13' - Warning: Larger than expected texture (261932 bytes): 'THERMAL.ROOF14' - Warning: Larger than expected texture (261932 bytes): 'THERMAL.ROOF15' - Warning: Larger than expected texture (261932 bytes): 'THERMAL.ROOF16' - Warning: Larger than expected texture (348972 bytes): 'THERMAL.ROOF17' - Warning: Larger than expected texture (240172 bytes): 'THERMAL.ROOF18' - Warning: Larger than expected texture (196652 bytes): 'THERMAL.ROOF2' - Warning: Larger than expected texture (305452 bytes): 'THERMAL.ROOF20' - Warning: Larger than expected texture (305452 bytes): 'THERMAL.ROOF21' - Warning: Larger than expected texture (196652 bytes): 'THERMAL.ROOF3' - Warning: Larger than expected texture (327212 bytes): 'THERMAL.ROOF4' - Warning: Larger than expected texture (207532 bytes): 'THERMAL.ROOF5' - Warning: Larger than expected texture (207532 bytes): 'THERMAL.ROOF6' - Warning: Larger than expected texture (317012 bytes): 'THERMAL.ROOF7' - Warning: Larger than expected texture (317012 bytes): 'THERMAL.ROOF8' - Warning: Larger than expected texture (261932 bytes): 'THERMAL.ROOF9' - Warning: Larger than expected texture (348972 bytes): 'SITEWORK.PLANAC' - Contains 50 used textures, 98.04 percent of map (64 textures in wad) Warning: ::FindTexture() texture CLIP not found! Warning: ::LoadLump() texture CLIP not found! Error: File read failure I copied the File in the ZHLT folder and I put it in Valve hammer and It worked but now this error xD Damn how many error :D
2009 Sep 16 at 15:25 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: hlcsg FruskaTest5 Entering FruskaTest5.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.36 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (1.36 seconds) Error: Could not open wad file \documents and settings\jura\my documents\downloads\texture\mywad\retfala.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist I Deleted the Brushes and I made some changes in the brushes and I don't have that error any more now I have this one xD I already checked that my wad File was in that directory and it is but I dunno why it can't open it :( I made that wad myself I put in it textures form different wad files,Thats how I fixed that Missing '[' in texturedef (U)
2009 Sep 15 at 19:40 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
Yes I used Vertex manipulation and I click the repair button so I fixed the Vertex thing now only this outside world thing is left :S
Here are some Pictures I uploaded for you to see how it looks maybe that will help you: http://img89.imageshack.us/gal.php?g=zaforum1.jpg
2009 Sep 15 at 13:57 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
Error: Entity 0, Brush 411, Side 4: has a coplanar plane at (-504, 804, 240), texture BODEN2
Error: Entity 0, Brush 411: outside world(+/-4096): (-10000,-10000,240)-(10000,10000,240) Error: Entity 0, Brush 411: outside world(+/-4096): (-10000,-10000,240)-(10000,10000,240) Error: Entity 0, Brush 411: outside world(+/-4096): (-10000,-10000,276)-(10000,10000,276) Error: Entity 0, Brush 411: outside world(+/-4096): (-10000,-10000,276)-(10000,10000,276) Error: Entity 0, Brush 411: outside world(+/-4096): (-10000,-10000,272)-(10000,10000,272) Error: Entity 0, Brush 411: outside world(+/-4096): (-10000,-10000,272)-(10000,10000,272) Error: Entity 0, Brush 411: outside world(+/-4096): (-10000,-10000,258)-(10000,10000,258) Error: Entity 0, Brush 411: outside world(+/-4096): (-10000,-10000,258)-(10000,10000,258) Error: Entity 0, Brush 539: outside world(+/-4096): (-1892,-10000,-56)-(-1744,10000,-16) Error: Entity 0, Brush 539: outside world(+/-4096): (-1908,-10016,-92)-(-1728,10016,20) Error: Entity 0, Brush 539: outside world(+/-4096): (-1924,-10032,-88)-(-1712,10032,16) Error: Entity 0, Brush 539: outside world(+/-4096): (-1908,-10016,-74)-(-1728,10016,2) Error: Entity 0, Brush 543: outside world(+/-4096): (188,-10000,-36)-(196,-1384,2743) Error: Entity 0, Brush 544: outside world(+/-4096): (468,-10000,-36)-(476,-1384,2743) Error: Entity 0, Brush 543: outside world(+/-4096): (172,-10016,-72)-(212,-1368,2784) Error: Entity 0, Brush 544: outside world(+/-4096): (452,-10016,-72)-(492,-1368,2784) Error: Entity 0, Brush 543: outside world(+/-4096): (156,-10032,-68)-(228,-1352,2775) Error: Entity 0, Brush 544: outside world(+/-4096): (436,-10032,-68)-(508,-1352,2775) Error: Entity 0, Brush 543: outside world(+/-4096): (172,-10016,-54)-(212,-1368,2761) Error: Entity 0, Brush 544: outside world(+/-4096): (452,-10016,-54)-(492,-1368,2761) Error: Entity 0, Brush 569: outside world(+/-4096): (2108,-10000,-256)-(10000,10000,1291) Error: Entity 0, Brush 569: outside world(+/-4096): (2108,-10000,-256)-(10000,10000,1291) Error: Entity 0, Brush 569: outside world(+/-4096): (2092,-10016,-292)-(10016,10016,1327) Error: Entity 0, Brush 569: outside world(+/-4096): (2092,-10016,-292)-(10016,10016,1327) Error: Entity 0, Brush 569: outside world(+/-4096): (2076,-10032,-288)-(10032,10032,1323) Error: Entity 0, Brush 569: outside world(+/-4096): (2076,-10032,-288)-(10032,10032,1323) Error: Entity 0, Brush 569: outside world(+/-4096): (2092,-10016,-274)-(10016,10016,1309) Error: Entity 0, Brush 569: outside world(+/-4096): (2092,-10016,-274)-(10016,10016,1309) Error: Entity 0, Brush 574: outside world(+/-4096): (2108,-10000,-256)-(10000,10000,1291) Error: Entity 0, Brush 574: outside world(+/-4096): (2108,-10000,-256)-(10000,10000,1291) Error: Entity 0, Brush 574: outside world(+/-4096): (2092,-10016,-292)-(10016,10016,1327) Error: Entity 0, Brush 574: outside world(+/-4096): (2092,-10016,-292)-(10016,10016,1327) Error: Entity 0, Brush 574: outside world(+/-4096): (2076,-10032,-288)-(10032,10032,1323) Error: Entity 0, Brush 574: outside world(+/-4096): (2076,-10032,-288)-(10032,10032,1323) Error: Entity 0, Brush 574: outside world(+/-4096): (2092,-10016,-274)-(10016,10016,1309) Error: Entity 0, Brush 574: outside world(+/-4096): (2092,-10016,-274)-(10016,10016,1309) Error: Entity 0, Brush 848: outside world(+/-4096): (2204,-10000,-316)-(9961,10000,2596) Error: Entity 0, Brush 848: outside world(+/-4096): (2204,-10000,-316)-(9961,10000,2596) Error: Entity 0, Brush 848: outside world(+/-4096): (2188,-10016,-352)-(9977,10016,2632) Error: Entity 0, Brush 848: outside world(+/-4096): (2188,-10016,-352)-(9977,10016,2632) Error: Entity 0, Brush 848: outside world(+/-4096): (2172,-10032,-348)-(9993,10032,2628) Error: Entity 0, Brush 848: outside world(+/-4096): (2172,-10032,-348)-(9993,10032,2628) Error: Entity 0, Brush 848: outside world(+/-4096): (2188,-10016,-334)-(9977,10016,2614) Error: Entity 0, Brush 848: outside world(+/-4096): (2188,-10016,-334)-(9977,10016,2614) (0.41 seconds) Now Its Shorter :D I move everything in the middle but still Outside World :S I have made a HUGE brush around it and put a sky texture on it is that the prob then? I made it hollow :P
2009 Sep 15 at 11:33 UTC
Error: Missing '[' in texturedef (U) HELP! in Hammer Mapping
Damn ^^ If I have known about that select all thing I would have made my map just like my street :D damn ^^ Well Ill move it now and see what happens :)
and I have been at tommys site and there is a fix for those vertex manipulation things ill check that one |