EazyEazyUser name
Eazy
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#ff99cc
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2008 September 24
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16
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2008 Oct 31 at 07:40 UTC
How to add podbot in CS1.6 in General
yeah, I did place it in cstrike folder, and changed its name to podbot_mm, and then....
2008 Oct 30 at 11:03 UTC
How to add podbot in CS1.6 in General
Quote: Podbot couldn't determine MOD directory name!
everytime I addbot, they always get in spectator more and I'm the one run around?!
2008 Oct 3 at 10:32 UTC
I'm dead, sure DEAD!! in Hammer Mapping
yeah, I think so ^^
another problem, why can't the hammer apply the decals like door in bsp (Click for image)
2008 Oct 2 at 14:03 UTC
I'm dead, sure DEAD!! in Hammer Mapping
ID: Yukito
pass: generals have fun
2008 Oct 2 at 14:02 UTC
I'm dead, sure DEAD!! in Hammer Mapping
ID: Yukito
pass: generals have fun
2008 Oct 2 at 11:27 UTC
I'm dead, sure DEAD!! in Hammer Mapping
Finally!!!
sorry for the bad link, the new one: http://fgt.vnexpress.net/showthread.php?p=3653639#post3653639 DL from the bottom of my thread, overwrite ur WTPdefault note: spend your first 10 grounds in CT team, follow, watch and learn how your teammmates move around (especially from the higher place to a lower one) ^^! I love to fly, and you soon know how!
2008 Oct 1 at 12:39 UTC
I'm dead, sure DEAD!! in Hammer Mapping
huh? WTH?! you mean the DL link or the files? >.< I will edit the map ...
heres some other maps with waypoint I made de_dust2002 de_dust_castle de_chateau de_storm de_torn de_piranesi feel free to leave offer here, I will try to find other host and provide new link tomorrow
2008 Oct 1 at 11:02 UTC
I'm dead, sure DEAD!! in Hammer Mapping
I just mention about the sky
BTW, heres the .bsp http://www.speedyshare.com/150722351.html and the waypoint http://www.speedyshare.com/850429505.html maxplayers =32 enjoy!^^
2008 Sep 30 at 10:44 UTC
I'm dead, sure DEAD!! in Hammer Mapping
Quote: Both halflife.wad and zhlt.wad contains it if I'm not mistaken...
I've checked all the Wad files and none of them have sky, but I found lots of sky texture stored in cstrike/gfx/env as tga file. I've tried wally to convert them into wad but no result my map here, de_dust_2k8, no sky yet http://www.speedyshare.com/862849335.html Killer-Duck, would you mind edit it (sky,sunlight,light_env,ect) and send back the .map file so I can learn from you THX! I also made waypoint for PodBot (CS1.5, 1.6) on this map, still being edited, Ill provide the link DL tomorrow
2008 Sep 29 at 11:28 UTC
I'm dead, sure DEAD!! in Hammer Mapping
Quote: Send me the .map-file and I could try fix it for you.
I del-ed it, and made a brand new one,anyway Thx KD Quote: and for sky, create a brush using SKY texture (it has to be sky); also just make a cube (sky) that you put your map in. Then select on top Map then Map properties then click on the second class (second thing on the list on the left) then on the right type in your sky name. without the suffex like rt lf.. etc.
do you remember the name of the Wad file that contains sky texture? |