you guys are gonna like this one [guns]

you guys are gonna like this one [guns]

Hammer Mapping — Page [1]
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
I am sure you have heard this before, and frowned and said wtf is he thinking. But nonetheless, here it is, can you make your own guns for cs [whether through Hammer or another program]?

Haha, thats right, I asked it.

That really was a stupid question wasn't it?
 
 
 
2009 Sep 13 at 22:18 PDT
the_cloud_system
polly pushy pants

2008 Aug 1 • 3080
-6 ₧
umm im not shur is you can make one... but you can make a skin with some program
I drink to forget but I always remember.
 
 
 
2009 Sep 13 at 23:24 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Not for CS really. Effectively new guns need to be added by code I think though I don't have a CS install to check. I assume they are hardcoded but I am not sure. There might be a config file somewhere I suppose... What you would need to do anyway is model the replacement, you need to use some kind of 3D editor to do that.
 
 
 
2009 Sep 14 at 04:23 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
You can re-model them (i.e. give them a new look and animation) but you cannot change any of their properties (rate of fire, accuracy, damage, clip size, ammo type, etc.) without some coding (meaning making a mod).
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Sep 14 at 09:00 PDT — Ed. 2009 Sep 14 at 09:01 PDT
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Ok so I downloaded some skins for my weapons, and their sick.
but im the only one who has these kick ass skins is that how it
works? can the other people see my sick ass weapons too?
 
 
 
2009 Nov 15 at 10:05 PST
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Unfortunately no. There's actually a difference in how CS renders the guns on the ground and that other players have, as compared to the guns that you see in *your* hands. The ones on the ground are a full gun model, not very high poly, the usual. OTOH the ones you can see on the screen are personal to you and are modelled only in the areas you can see them. They have higher polygon counts and nicer textures (but don't affect what other players see).
 
 
 
2009 Nov 15 at 10:11 PST
the_cloud_system
polly pushy pants

2008 Aug 1 • 3080
-6 ₧
ya thats relley why i don't fuck with it the only time i changed the model was when the gay machine gun had the rotating barrel


better



gay


tight
I drink to forget but I always remember.
 
 
 
2009 Nov 15 at 12:35 PST
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
What's wrong with people now a days?

Someone actually put a scope on a shotgun, and the machine gun, and a pistol. In fact, the only thing I haven't seen a scope on is grenades. I mean seriously, what the hell is a scope on a shotgun going to do for you? Shotguns aren't long range weapons, you might as well put a scope on an ax.

People need to get learned.
 
 
 
2009 Nov 16 at 04:33 PST
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
sprinkles said:
What's wrong with people now a days?

Someone actually put a scope on a shotgun, and the machine gun, and a pistol. In fact, the only thing I haven't seen a scope on is grenades. I mean seriously, what the hell is a scope on a shotgun going to do for you? Shotguns aren't long range weapons, you might as well put a scope on an ax.

People need to get learned.

CoD4 - ACOG scope on a shotgun. Srsly.
And I've actually seen people use that.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Nov 16 at 04:54 PST — Ed. 2009 Nov 16 at 04:54 PST
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Hmm, stick on stopping power, prone, steady aim, still useless :p
Though in Borderlands some shotguns have sights, but that's because some shotguns are hilarious weapons that fire rockets, or have bullets that melt people, or... Hey, where are you guys going?
 
 
 
2009 Nov 17 at 04:26 PST
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