WTF?!

WTF?!

Hammer Mapping — Page [1]
dilla
2008 Feb 28 • 67
how do i fix this!

The face has a texture axis that is perpendicular to the face, probably caused by rotating an object with texture locking disabled. This could also indicate an invalid face caused by vertex manipulation.
 
 
 
2008 Mar 23 at 22:55 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
I guess this is on the same maps as your other ones with the exploderised brushes and things... Try removing the textures you've applied and putting them on again, on the affected brushes. And make sure that all the brushes that had been giving you errors have been killed. Sorry, "fixed".
 
 
 
2008 Mar 24 at 02:21 UTC
dilla
2008 Feb 28 • 67
yea all these problems ive been posting are from one map, its got over 500 brushes tht all have a chanche at having an error, and whenever i fix an entire list the compiler tells me to fix, when i compile it again it gives me a entire new list of things to fix, argg
 
 
 
2008 Mar 24 at 22:18 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
:/ harsh, you'll just have to work through them I guess... are you using the vertex manipulation tool by the way? This might be causing you issues.
 
 
 
2008 Mar 24 at 22:47 UTC
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