!water

!water

Hammer Mapping — Page [1]
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Ok, lets jus' say I have a giant glass of water.
To make the glass break I tie it to func_breakable.
Done.
But, after the glass breaks I am left with a cylindrical puddle of water.
Problem.
So, how do I make the water flow out all over the place?
[I suppose this is the part where you tell me I can't in Hammer?]

On a different note, I have another work in progress that has a beach. Can I make waves for this beach?
[Again a no for Hammer?]
 
 
 
2009 Sep 28 at 04:42 UTC — Ed. 2009 Sep 28 at 04:45 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
water flow(for the beach) is the wavelength or whatever its called

and the water breaking from the glass, i think there some thing you could some how trigger the water to appear?
Free Steam Games
 
 
 
2009 Sep 28 at 06:48 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2009 Sep 28 at 17:06 UTC
Page [1]