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If you want a realistic elevator for 7 stories (a button on each floor to call the elevator to that floor, a door that moves with the elevator etc.), I can only say 3 words to you:
Forget about it.
It is possible but if you want it to work properly and make it so that players can't abuse any errors (like pressing invisible buttons, blocking the door that moves with the elevator, calling the elevator to their floor, while someone in the elevator is going to another floor...), you'll end up having several hundred entities, which will most likely make the map unplayable even if you manage to make it without losing yourself in all the entities.
I'm making a map on which I might try a 3-storey elevator. And my plans for it include a lot of entities. I can't imagine a 7-storey one.
Also a 7-floor building would probably be a bit too much for the engine even without the elevator, unless the floors are very small...
...and that's the bottom line because Mate de Vita said so.
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2009 Jan 17 at 16:34 UTC
— Ed. 2009 Jan 17 at 16:41 UTC
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