Texture lights ?

Texture lights ?

Hammer Mapping — Page [1]
Pe$T_C0nTr0L
2008 Jan 31 • 69
how can i make texture lights ? i want to make a more complex object that gives off light , and for that i would need to know how to make my textures give off light
Im taking grammar lessons , so i can explain my problems better :D
 
 
 
2008 May 21 at 10:21 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Go into the folder where your compile-tools are located, in there you have a file called lights.rad. You can open it up in notepad or other text-editor, all textures mentioned in that file will give off light in-game. To change the brightness/color of a light look in the right column where the first three numbers define the color and the last one the brightness(just like a light-entity in Hammer).

Then just write in whatever texture you want to give off light into that file.(I think it's case sensitive, so pay attention to lower- and uppercase letters)

Just remember that texture-lights aren't as strong as entity-lights, so you will need a higher value for the brightness than you normally use for enitity-lights.

During compilation the compile-tools will automatically read the lights.rad and make the textures give off light in your map.
QUACK! QUACK!
 
 
 
2008 May 21 at 10:55 PDT — Ed. 2008 May 21 at 11:00 PDT
Pe$T_C0nTr0L
2008 Jan 31 • 69
thanks i'll try it out
Im taking grammar lessons , so i can explain my problems better :D
 
 
 
2008 May 21 at 12:27 PDT
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