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Make sure the volume isn't set to 0.
Make sure the start volume isn't set to 0.
Make sure the sound is in .wav format and is no longer than... 3 minutes, I think?
Make sure the 'start silent' flag is off.
Also note that if you want the sound to be heard across the whole map instead of just around the place where the ambient_generic was placed, you have to check the 'play everywhere' flag.
...and that's the bottom line because Mate de Vita said so.
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2009 Jun 23 at 16:43 UTC
— Ed. 2009 Jun 23 at 16:44 UTC
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