Reliable channel overflow - Custom map

Reliable channel overflow - Custom map

Hammer Mapping — Page [1]
sin
2011 Aug 15 • 74
I made a map for Counter-Strike 1.6, hl1 engine NOT SOURCE

It's a big jailbreak map, it works fine and compiled fine but when there are 20+ players on, it kicks half of the players and shows error : Reliable channel overflowed

Help me!
I looked for a solution for a year, i used hints, fixed water, removed extra stuff and still didn't work.

Map files BSP and Sounds.
Map: http://uppit.com/ootj3gv10nue/jb_slaughter_v2.rar
Sounds: http://uppit.com/linn1j4i96fk/Sounds.zip

PLEASE I need help
 
 
 
2011 Aug 15 at 19:52 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
That's not an error I've ever seen - I'd be hitting Google because it's a bit specialised. Tried Tommy of Escondido?
 
 
 
2011 Aug 15 at 23:32 UTC
sin
2011 Aug 15 • 74
I searched a fix for this error for a year, tried google and everything, i posted a topic in nipper's forum, no one was helpful

Its not a mapping or compiling error so its not at slacker it happens in the middle of the game after 2 rounds, when the server had 20+ players.

Many people told me to try to make it simpler but i wanted to make sure if there is another fix. there are bigger maps.

I was hoping superjer would look at this.
 
 
 
2011 Aug 16 at 02:13 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Try running the server with -num_edicts 1337
Free Steam Games
 
 
 
2011 Aug 16 at 03:14 UTC
sin
2011 Aug 15 • 74
I will try but i don't own the server, and how do i run it with that code?
Also can you tell me where you found this fix please?
 
 
 
2011 Aug 16 at 04:38 UTC
the_cloud_system
polly pushy pants

2008 Aug 1 • 3081
-6 ₧
he is trolling you.

your server sucks. <---- is the correct cancer.


and i googled better.

https://support.steampowered.com/kb_article.php?ref=5057-FVCM-1111
I drink to forget but I always remember.
 
 
 
2011 Aug 16 at 05:06 UTC — Ed. 2011 Aug 16 at 05:09 UTC
sin
2011 Aug 15 • 74
the_cloud_system said:
he is trolling you.

your server sucks. <---- is the correct cancer.


and i googled better.

https://support.steampowered.com/kb_article.php?ref=5057-FVCM-1111

He isnt trolling, what he gave me is a command to increase entitys limit and it might be my map's problem ill try it ofcourse.

'my server' i said it isnt mine its a Public server, the best one out there SnowMenGaming's Server which is the #1 community.

and i googled what i could, i already found ur link more than once, its doesnt help, what it says is a fix if its your fault that you get the error, but there error im and everyone else is getting is from the map itself.
 
 
 
2011 Aug 16 at 05:32 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
You ask the guy who's running the server to put -num_edicts in the commandline, since you say that when it gets over 20 players it happens, so it might be because there are too much entities.

But superjer would probably know... but he hardly ever answers

and also does the server kick people on other maps with 20+ players? cause then it may be that the server has a bad connection and if there are too many entities the server it will cause lag
Free Steam Games
 
 
 
2011 Aug 16 at 05:43 UTC — Ed. 2011 Aug 16 at 05:46 UTC
sin
2011 Aug 15 • 74
alright man thanks, ill try.
and no it only does it in my map, it reached 32 players in a HUGE map i wonder why it didnt overflow there.

Also 1 final question, if lets say i make the Spawns isolated from entitys where i put the spawns in a black room and make them teleport to the previous Spawns (Cells) 2 by 2 every second.
 
 
 
2011 Aug 17 at 01:29 UTC
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