questions

questions

Hammer Mapping — Page [1]
hueyjie
2010 Jun 17 • 9
1. why do some maps come with a .res file and what is the use of the file?

2. why do some maps come with a .wad file? the texture of the map can't be stored in the map?

3. how to make players without pistols or knives at the beginning of the game?

4. what is the entity for an object to make it has an ability to heal players?

5. why we can't steal the textures of some maps using textract? eg. de_dust2
 
 
 
2010 Jun 17 at 03:10 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
hueyjie said:
1. why do some maps come with a .res file and what is the use of the file?


It lets you know what resources the map needs.

hueyjie said:
2. why do some maps come with a .wad file? the texture of the map can't be stored in the map?


The textures can be stored inside the map or in a wad, it doesn't make a difference.

hueyjie said:
3. how to make players without pistols or knives at the beginning of the game?


Use the player_weaponstrip point entity.

hueyjie said:
4. what is the entity for an object to make it has an ability to heal players?


You can use the item_heathkit point entity.

hueyjie said:
5. why we can't steal the textures of some maps using textract? eg. de_dust2


Why do you want to steal peoples textures?
 
 
 
2010 Jun 17 at 03:55 UTC
hueyjie
2010 Jun 17 • 9
Thanks for your answers.

sprinkles said:
You can use the item_heathkit point entity.


No other entities that can heal players other than healthkits?


sprinkles said:
Why do you want to steal peoples textures?


I wanted to edit the map de_dust2 and I need the original textures for it...

I have 1 more question, hope you can help to answer it:
How to we know that which .wad files belong to which maps? eg. de_vegas for fy_iceworld
 
 
 
2010 Jun 17 at 04:05 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
hueyjie said:
Thanks for your answers.

sprinkles said:
You can use the item_heathkit point entity.


No other entities that can heal players other than healthkits?


func_heathcharger

hueyjie said:
No other entities that can heal players other than healthkits?

sprinkles said:
Why do you want to steal peoples textures?


I wanted to edit the map de_dust2 and I need the original textures for it...

I have 1 more question, hope you can help to answer it:
How to we know that which .wad files belong to which maps? eg. de_vegas for fy_iceworld


That's what the res file is for, unfortunately most cs maps don't have res files, so you have to manually find each texture.
 
 
 
2010 Jun 17 at 04:56 UTC
hueyjie
2010 Jun 17 • 9
thanks for the answers. sorry to bother you, but i have 1 more question..
what is .ztmp files for?
 
 
 
2010 Jun 17 at 07:43 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
hueyjie said:
1. why do some maps come with a .res file and what is the use of the file?

2. why do some maps come with a .wad file? the texture of the map can't be stored in the map?

3. how to make players without pistols or knives at the beginning of the game?

4. what is the entity for an object to make it has an ability to heal players?

5. why we can't steal the textures of some maps using textract? eg. de_dust2

1. The .res-file is a list of custom files used by a map(eg. sound, textures, models, skies etc.). When a player connects to a server it will automatically download the files listed in the .res-file so the player can play your custom map. Read more: http://www.telefragged.com/wally/tutorials/res_files.html

2. Yes, textures can be embedded inside the .bsp-file. Reason for people not doing it: they don't know how to do it, they just forgot it or they don't give a fuck.

3. game_player_equip

5. Maybe a bug in textract? Also remember that not all textures de_dust2 uses are embedded in the bsp-file, it also uses some textures from cs_dust.wad and halflife.wad I believe.
QUACK! QUACK!
 
 
 
2010 Jun 17 at 08:14 UTC — Ed. 2010 Jun 17 at 08:22 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
hueyjie said:
thanks for the answers. sorry to bother you, but i have 1 more question..
what is .ztmp files for?


hm, according to the internet its a compressed file. Don't take my word on it though.
 
 
 
2010 Jun 17 at 13:52 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Jun 17 at 15:45 UTC
hueyjie
2010 Jun 17 • 9
If we use the player_weaponstrip point entity, players won't have any weapons?
 
 
 
2010 Jun 18 at 06:52 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
hueyjie said:
If we use the player_weaponstrip point entity, players won't have any weapons?

Depends on what you are trying to do. If you want to strip both teams of their weapons it's easier to just use the game_player_equip. If you only want to strip a specific team of their weapons you have to use the player_weaponstrip in combination with trigger_multiple.
QUACK! QUACK!
 
 
 
2010 Jun 19 at 09:26 UTC
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