Problem: Error: Missing '[' in texturedef

Problem: Error: Missing '[' in texturedef

Hammer Mapping — Page [1]
paradox_
2009 Aug 4 • 6
hey guys, my map works fine, but i few hours ago i tried to make teletransport, i dont know if that causes the problem, but i make everything rigth with the .bat file and its reports when i load it:

hlcsg: Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem




help?
 
 
 
2009 Aug 4 at 13:42 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Before KD comes and does this:
http://www.slackiller.com/tommy14/errors.htm#texturedef
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Aug 4 at 13:47 UTC
paradox_
2009 Aug 4 • 6
thanks, but the problem i think is a missing texture, how can i detect all the textures in the map?

and if the problem is the space between the texture name?

a list of the using textures will be great
 
 
 
2009 Aug 4 at 14:42 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
You can use Wally and load the wads you used. In Wally you can then edit the textures.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Aug 4 at 14:44 UTC — Ed. 2009 Aug 4 at 14:44 UTC
paradox_
2009 Aug 4 • 6
oh f*ck now i remember, i erase a important .wad...

thanks for the help
 
 
 
2009 Aug 4 at 17:09 UTC
paradox_
2009 Aug 4 • 6
i add the initials wads, i replace them and it give me the same problem :|
 
 
 
2009 Aug 4 at 17:18 UTC
paradox_
2009 Aug 4 • 6
i copy all to another project, problem solved :)

one thing, why my textures dont fix? i mean, i put a box texture in a cube, when i move the cube the texture moves to
 
 
 
2009 Aug 4 at 23:48 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
In the top line of the VHE there should be a button that says tl (that stands for texture lock). Click on it.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Aug 5 at 08:31 UTC
paradox_
2009 Aug 4 • 6
thanks very much :)

aim_paradox is almost ready :P
 
 
 
2009 Aug 5 at 10:24 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
paradox_ said:
thanks very much :)

aim_paradox is almost ready :P


nobody cares about your map, and dont triple post
Free Steam Games
 
 
 
2009 Aug 5 at 14:23 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2009 Aug 5 at 20:52 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Down Rodeo said:
Ignore SRAW.

This.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Aug 5 at 20:52 UTC
jrkookid
Half Irish, half NOT FUNNY

2007 May 27 • 1415
110 ₧
SRAW said:
paradox_ said:
thanks very much :)

aim_paradox is almost ready :P


nobody cares about your map, and dont triple post

Go be an ass somewhere else.

----------IGNORE THIS----------
 
 
 
2009 Aug 5 at 22:26 UTC
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