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If you mean so you can't walk through it, you need to add a hitbox to it in your modelling program. How exactly you do that, I have no idea.
Otherwise you'll have to cover it with solids.
Btw which entity did you use to insert the model? Because I used a cycler entity and it automatically added a hitbox to the model when I compiled the map.
...and that's the bottom line because Mate de Vita said so.
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2009 Sep 29 at 12:40 UTC
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