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If 'another program' includes another game, then yes.
But any map you make for a goldsource game (counter-strike, half-life etc.) will use the goldsource engine. Which means that no matter how big the grid in Hammer is, the map will still be unplayable in this engine if it's too big (this is not completely accurate as it doesn't depend only on the size of the map - I've seen some maps that take the entire Hammer grid and are still playable - but still. You have to know exactly what you're doing if you want a map like that).
So if I were you, I'd first read some tutorials and make a couple of smaller maps. Then you can move on to bigger projects.
...and that's the bottom line because Mate de Vita said so.
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2009 May 11 at 06:22 UTC
— Ed. 2009 May 11 at 06:24 UTC
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