NEED HELP!

NEED HELP!

Hammer Mapping — Page [1]
lorenzo373
2010 Sep 12 • 2
heyy
i have problem while compiling heres what it says:

hlcsg: Error: Entity 0, Brush 0: outside world(+/-4096): (-2064,-4112,-36)-(1040,1552,100)

hlcsg: Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem


hlcsg: Error: Entity 0, Brush 0: outside world(+/-4096): (-2080,-4128,-32)-(1056,1568,96)

hlcsg: Error: Entity 0, Brush 0: outside world(+/-4096): (-2064,-4112,-18)-(1040,1552,82)

hlcsg: Error: Entity 0, Brush 31: outside world(+/-4096): (944,-4112,-36)-(1040,1552,1700)

hlcsg: Error: Entity 0, Brush 31: outside world(+/-4096): (928,-4128,-32)-(1056,1568,1696)

hlcsg: Error: Entity 0, Brush 31: outside world(+/-4096): (944,-4112,-18)-(1040,1552,1682)

hlcsg: Error: Entity 0, Brush 32: outside world(+/-4096): (-2064,-4112,-36)-(1040,-4016,1700)

hlcsg: Error: Entity 0, Brush 32: outside world(+/-4096): (-2080,-4128,-32)-(1056,-4000,1696)

hlcsg: Error: Entity 0, Brush 32: outside world(+/-4096): (-2064,-4112,-18)-(1040,-4016,1682)

hlcsg: Error: Entity 0, Brush 33: outside world(+/-4096): (-2064,-4112,-36)-(-1968,1552,1700)

hlcsg: Error: Entity 0, Brush 33: outside world(+/-4096): (-2080,-4128,-32)-(-1952,1568,1696)

hlcsg: Error: Entity 0, Brush 33: outside world(+/-4096): (-2064,-4112,-18)-(-1968,1552,1682)

hlcsg: Error: Entity 0, Brush 34: outside world(+/-4096): (-2064,-4112,1564)-(1040,1552,1700)

hlcsg: Error: Entity 0, Brush 34: outside world(+/-4096): (-2080,-4128,1568)-(1056,1568,1696)

hlcsg: Error: Entity 0, Brush 34: outside world(+/-4096): (-2064,-4112,1582)-(1040,1552,1682)

can someone help me with that :(
cya
 
 
 
2010 Sep 12 at 11:19 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
How is this programming related?
There's a special section on this forum for hammer mapping, why don't you post it there?

Anyway, either your map is too close to the edge of the grid (move your entire map away from the edge a bit), or you screwed up some vertex manipulation.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2010 Sep 12 at 11:34 UTC — Ed. 2010 Sep 12 at 11:35 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Looks like it's too big. But Goddamn, I was looking forward to an interesting "Programming Help" post. Screw you lorenzo, whatever your name is.
 
 
 
2010 Sep 12 at 14:15 UTC
lorenzo373
2010 Sep 12 • 2
ty
yes i am srry for that but i didnt know where to post.
 
 
 
2010 Sep 12 at 15:42 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Down Rodeo said:
Looks like it's too big. But Goddamn, I was looking forward to an interesting "Programming Help" post. Screw you lorenzo, whatever your name is.


Same. I was like 'oh a chance to learn!'
 
 
 
2010 Sep 12 at 17:07 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
2010 Sep 12 at 18:31 UTC
the_cloud_system
polly pushy pants

2008 Aug 1 • 3081
-6 ₧
I drink to forget but I always remember.
 
 
 
2010 Sep 12 at 19:21 UTC
Page [1]