models

models

Hammer Mapping — Page [1]
Pe$T_C0nTr0L
2008 Jan 31 • 69
yeah anther question about models

what exactly are they ?
how do i make them ?
how can they be put in maps ?
and can the be solid like brushes ?

if i can't make the prefab out of brushes then a model is my only hope, i hope
Im taking grammar lessons , so i can explain my problems better :D
 
 
 
≡ 2008 Jun 9 at 16:47 UTC
Pe$T_C0nTr0L
2008 Jan 31 • 69
Come ON! no1 knows anything about models ?

pls help me out !
ill look for tutorials , but i rarely don't understand most tutorials . because the guy who writes it knows stuff inside-out , but i don't so i don't usually understand what hes saying ...
Im taking grammar lessons , so i can explain my problems better :D
 
 
 
≡ 2008 Jun 10 at 08:31 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
cycler_blabla entites
Free Steam Games
 
 
 
≡ 2008 Jun 10 at 09:52 UTC
Pe$T_C0nTr0L
2008 Jan 31 • 69
well you weren't much of a help
Im taking grammar lessons , so i can explain my problems better :D
 
 
 
≡ 2008 Jun 10 at 15:35 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Sorry Pestcontrol, I'd buggered off this morning and have very little knowledge of models. I'm sure there are loads of sites that have information on it.
 
 
 
≡ 2008 Jun 11 at 10:47 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Pe$T_C0nTr0L said:
yeah anther question about models

what exactly are they ?
how do i make them ?
how can they be put in maps ?
and can the be solid like brushes ?

if i can't make the prefab out of brushes then a model is my only hope, i hope


1. A 3D polygonal representation of an object.
2. In a 3D modeling program. You'll need one that can export models to Half-life's model format, I think Milkshape 3D can do this.
3. cycler_sprite or cycler.
4. No I don't think so, instead just cover the model with a brush textured with the {BLUE-texture, turn the brush into func_wall, in it settings set Render Mode to Solid and FX Amount to 255.
QUACK! QUACK!
 
 
 
≡ 2008 Jun 11 at 12:23 UTC
Pe$T_C0nTr0L
2008 Jan 31 • 69
thanks im gonna try out that program later

oh and 4 yeah i knew that would be the answer , but im gonna surround it with a clip textured-brush i think its easier then making an entity .
Im taking grammar lessons , so i can explain my problems better :D
 
 
 
≡ 2008 Jun 11 at 12:33 UTC — Ed. 2008 Jun 11 at 12:34 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
It's generally not recommended to cover a model with a CLIP-brush since this can cause the model to disappear from certain angles.
QUACK! QUACK!
 
 
 
≡ 2008 Jun 11 at 19:15 UTC
Pe$T_C0nTr0L
2008 Jan 31 • 69
lol ok , good to know , i would have never figured it out if it would have happened . thnx a lot for your help , all i got to do now is to learn how to use milkshape
Im taking grammar lessons , so i can explain my problems better :D
 
 
 
≡ 2008 Jun 13 at 13:37 UTC
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