How to make your own texture?

How to make your own texture?

Hammer Mapping — Page [1]
AntonFifty

2009 Feb 10 • 96
Hey guys, Ive just managed to make my own first succesful own map, but before i publish it i want my name _IN_ it, like on a texture on the wall or on the ground or something.
Could someone help me with that?
I've downloaded Wally, but don't seem to figure it out.
 
 
 
2009 Dec 21 at 07:47 PST
xD
2009 Dec 12 • 39
First you should have the wally v1.55 instaled. Then in Wally select the option in menu file and select "new". Then it asks you which type of wally program you want , select the half-life texture type and size. Then it asks for type of pallete , you should set with many colors. Then you can make your own texture. After that you save your file. And that file copy and paste to the Valve Hammer Editor.

It should be it.
 
 
 
2009 Dec 21 at 08:04 PST
AntonFifty

2009 Feb 10 • 96
But I have made a picture of he texture which I would like in the game.
The picture is a .png file, how do i get it in there?
 
 
 
2009 Dec 21 at 09:08 PST
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
eDan Co. said:
Q: How do I make my own textures?

You'll need to download and install program called Wally.

1. Make a .bmp of what you want you texture to be.
(The texture size needs to be multiplications of 16. Examples: 16x16 pixels, 32x16 pixels, 96x96 pixels, 80x64 pixels... and so on...)

2. Open Wally and go to File->New.

3. A window titled 'Create New Texture' will open. You can set only one thing in that window- 'Type'. Set the 'Type' to Half-Life Package [wad3] (.wad)

4. Drag and drop the .bmp you made on to your New Texture in wally. You can add as many textures as you want to your .wad file.

5. Save your file in you Counter-Strike directory.

6. Load the texture in Hammer. (Tools-> Options-> Textures-> ADD WAD.)

From the FAQ.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Dec 21 at 09:09 PST
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
AntonFifty said:
But I have made a picture of he texture which I would like in the game.
The picture is a .png file, how do i get it in there?



Open it with paint and click save as .bmp [24]
 
 
 
2009 Dec 21 at 10:25 PST
Grambo

2010 Feb 10 • 8
Drag and drop your porn pictures into the wad file and wrap your entire map in a blanket of porn on the walls.
Lamp oil, rope, bombs. You want it? It's yours my friend, as long as you have enough rupees.
 
 
 
2010 Feb 12 at 23:09 PST — Ed. 2010 Feb 13 at 03:14 PST
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Grambo said:
Drag and drop your porn pictures into the wad file and wrap your entire map in a blanket of porn on the walls.

Surprisingly this is not far from what I see in about 30% of the maps people make nowadays.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2010 Feb 20 at 04:48 PST — Ed. 2010 Feb 20 at 04:48 PST
the_cloud_system
polly pushy pants

2008 Aug 1 • 3080
-6 ₧
true, with all the perfect ass floating in the air on deathrun simpsons
I drink to forget but I always remember.
 
 
 
2010 Feb 20 at 10:30 PST
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