how do i make a driveable car in cs 1.6

how do i make a driveable car in cs 1.6

Hammer Mapping — Page [1]
HoV Black
2010 Jul 4 • 74
idk how to use func_train at all so detailed would be nice
 
 
 
2010 Sep 11 at 21:51 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
 
 
 
2010 Sep 11 at 23:05 UTC
HoV Black
2010 Jul 4 • 74
i tried it didnt work
 
 
 
2010 Sep 12 at 04:27 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Then you did it wrong.
What exactly did you do?
 
 
 
2010 Sep 12 at 05:14 UTC
HoV Black
2010 Jul 4 • 74
umm idk a lot of stuff i followed all the directions i dont know what i did wrong really if it helps when i compiled first time the car was pointed into the ground so then i pointed it to the sky so it faced normal but then it just wouldnt drive
 
 
 
2010 Sep 12 at 05:47 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
1. Make a vehicle facing west in top view
 
 
 
2010 Sep 12 at 06:25 UTC
HoV Black
2010 Jul 4 • 74
i did west means like left right and i compiled and the car was facing the top of the map even though in hammer it was facing west so then i fucked around with it and made it face up and it faced west after compile but wouldnt drive
 
 
 
2010 Sep 12 at 16:26 UTC — Ed. 2010 Sep 12 at 16:27 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
2. Take the origin brush, make a block and place it in the middle of your car, middle in both width and height seems best.
 
 
 
2010 Sep 12 at 17:07 UTC
HoV Black
2010 Jul 4 • 74
umm i did that
 
 
 
2010 Sep 13 at 00:20 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Is it exactly in the middle?
 
 
 
2010 Sep 13 at 00:28 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
I think it's cause he's confused with the fact that you had to make it target the path_track, but that thing will determine which direction the car faces
Free Steam Games
 
 
 
2010 Sep 13 at 07:00 UTC
HoV Black
2010 Jul 4 • 74
its exactly in the middle except vertically was i supposed to put it in the middle vertically
 
 
 
2010 Sep 13 at 18:25 UTC
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
HoV Black said:
its exactly in the middle except vertically was i supposed to put it in the middle vertically


On every axis.
 
 
 
2010 Sep 13 at 18:37 UTC
HoV Black
2010 Jul 4 • 74
oh :P ok im gonna start from scrath and try all over again tomorrow
 
 
 
2010 Sep 14 at 02:57 UTC
Page [1]