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Have a Q!
Have a Q!
Hammer Mapping
— Page [1]
FootBallBat
2008 Mar 16 • 175
when i compile the map i was wondering what this means and will it effect my map in any way?
Warning: Too many direct light styles on a face
God I Suck At This.
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2008 Apr 16 at 07:50 UTC
Killer-Duck
Homicidal Anatidae
2008 Mar 5 • 1169
633 ₧
http://www.slackiller.com/tommy14/errors.htm#lightstyles
You have too many different light shining on a face of a brush.
Try the map yourself and see if there's any strange with it?
QUACK! QUACK!
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2008 Apr 16 at 08:14 UTC
FootBallBat
2008 Mar 16 • 175
no nothings strange
God I Suck At This.
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2008 Apr 16 at 08:17 UTC
FootBallBat
2008 Mar 16 • 175
another Q! how can i set it so that the lights are off but then turn on when the round starts?
God I Suck At This.
≡
2008 Apr 16 at 08:19 UTC
Down Rodeo
Cap'n Moth of the Firehouse
2007 Oct 19 • 5486
57,583 ₧
Lights can be set to triggers; then in the trigger settings you can set some option to "time". And I think it will turn it on after that time.
I give a little into the moment like I'm standing at the edge (I know)
That no-one's gonna turn me 'round
Just one more step, I could let go
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2008 Apr 16 at 10:02 UTC
FootBallBat
2008 Mar 16 • 175
thankyou
God I Suck At This.
≡
2008 Apr 16 at 21:10 UTC
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