Hammer Stuff

Hammer Stuff

Hammer Mapping — Page [1]
duh

2010 Feb 11 • 1
1. Is it possible to copy a brush from one map to another?
Eg. I want to copy a vehicle from a.map to b.rmf.

2. Is it possible to convert .map to .rmf?

3. Is it possible to create a whirlwind?
Maybe using func_push?

4. How do you make the flashbang effect?
Some maps have flashbangs popping out of nowhere at a certain point and blinding you, like one of the NBnoobgames.
duh
 
 
 
2010 Feb 11 at 11:45 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
duh said:
1. Is it possible to copy a brush from one map to another?
Eg. I want to copy a vehicle from a.map to b.rmf.

2. Is it possible to convert .map to .rmf?

3. Is it possible to create a whirlwind?
Maybe using func_push?

4. How do you make the flashbang effect?
Some maps have flashbangs popping out of nowhere at a certain point and blinding you, like one of the NBnoobgames.

1) Yes, you can make it a prefab. Select the whole thing, then go to Tools->Create Prefab.

2) You can load the .map into hammer and then save it as .rmf.

3) Depends on what kind of whirlwind you want. You could make a simple one that raises you and spins you in a "circle" using func_push, yes.

4) My guess is it is done with sprites. Not sure about this one though.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2010 Feb 11 at 14:43 UTC
xD
2009 Dec 12 • 39
4. Make the flashbang effect with func_mortar_field. As the aaatrigger brush. And set more than 1 shot. And you must trigger it with a button or something else.
 
 
 
2010 Feb 12 at 18:11 UTC
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