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fgd and displacements
fgd and displacements
Hammer Mapping
— Page [1]
sprinkles
2009 Sep 6 • 2547
10 ₧
code
fgd
When I load the Condition Zero fgd into Hammer [3.5] it crashes.
code
displacements
I am told its in the texture application tool.
I cannot find it.
≡
2009 Nov 21 at 15:08 UTC
sprinkles
2009 Sep 6 • 2547
10 ₧
bumby
≡
2009 Nov 21 at 19:54 UTC
the_cloud_system
polly pushy pants
2008 Aug 1 • 3081
-6 ₧
<---- suggesting re-downloading
I drink to forget but I always remember.
≡
2009 Nov 21 at 19:55 UTC
sprinkles
2009 Sep 6 • 2547
10 ₧
the_cloud_system said:
<---- suggesting re-downloading
Nope, even dl it from superjer and some other site still doesnt work.
≡
2009 Nov 22 at 14:39 UTC
Killer-Duck
Homicidal Anatidae
2008 Mar 5 • 1169
633 ₧
Can you give link to where you downloaded it from?
QUACK! QUACK!
≡
2009 Nov 22 at 18:41 UTC
sprinkles
2009 Sep 6 • 2547
10 ₧
Killer-Duck said:
Can you give link to where you downloaded it from?
http://www.superjer.com/files/hammer_v34.exe
≡
2009 Nov 22 at 18:42 UTC
Killer-Duck
Homicidal Anatidae
2008 Mar 5 • 1169
633 ₧
Do you get a Condition Zero fgd with Hammer 3.4?
QUACK! QUACK!
≡
2009 Nov 22 at 18:48 UTC
sprinkles
2009 Sep 6 • 2547
10 ₧
nah got it from valve [website]
not rreally concerned about the fgd more about the displacement
≡
2009 Nov 22 at 19:07 UTC
Killer-Duck
Homicidal Anatidae
2008 Mar 5 • 1169
633 ₧
Displacements is only for the Source-engine (Hammer 4).
QUACK! QUACK!
≡
2009 Nov 22 at 19:36 UTC
sprinkles
2009 Sep 6 • 2547
10 ₧
Killer-Duck said:
Displacements is only for the Source-engine (Hammer 4).
nobody told me that!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
is there anyway i can emulate that in 3?
≡
2009 Nov 22 at 20:41 UTC — Ed. 2009 Nov 22 at 20:42 UTC
Killer-Duck
Homicidal Anatidae
2008 Mar 5 • 1169
633 ₧
sprinkles said:
is there anyway i can emulate that in 3?
Triangle-method.
http://www.snarkpit.net/snarkpower/articles/game/cat/pn/tp/14/Triangle_Terrain_1:_The_Basics
http://www.snarkpit.net/snarkpower/articles/game/cat/pn/tp/16/Triangle_Terrain_2:_Switching_Direction
http://www.snarkpit.net/snarkpower/articles/game/cat/pn/tp/15/Triangle_Terrain_3:_Optimising_Terrain
QUACK! QUACK!
≡
2009 Nov 22 at 23:41 UTC
sprinkles
2009 Sep 6 • 2547
10 ₧
Killer-Duck said:
sprinkles said:
is there anyway i can emulate that in 3?
Triangle-method.
http://www.snarkpit.net/snarkpower/articles/game/cat/pn/tp/14/Triangle_Terrain_1:_The_Basics
http://www.snarkpit.net/snarkpower/articles/game/cat/pn/tp/16/Triangle_Terrain_2:_Switching_Direction
http://www.snarkpit.net/snarkpower/articles/game/cat/pn/tp/15/Triangle_Terrain_3:_Optimising_Terrain
Thanks Killer!
≡
2009 Nov 23 at 12:43 UTC
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