Mate de Vita said:
a) You have a leak and thus a fullbright map.
b) You put the light entity in a place where its rays reach the cave as well.
c) You're not running hlrad.
Post compile log.
where i can find compile log? its a leak problem, just can't figure out where is leak... :S
The compile log can be found in your zhlt folder, it should be called mapname.log