Compiling Error !!!!

Compiling Error !!!!

Hammer Mapping — Page [1]
Eltro
2009 Jun 21 • 4
I followed the tutorial given by superjer and got stuck
i got the .err file
heres what my .log and .err file say

.log --->
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures eltro
Entering eltro.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.02 seconds)

Error: Could not open wad file program filescounter-strikecstrikecstrike.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist



----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp eltro
>> There was a problem compiling the map.
>> Check the file eltro.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis eltro
>> There was a problem compiling the map.
>> Check the file eltro.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad eltro
>> There was a problem compiling the map.
>> Check the file eltro.log for the cause.

----- END hlrad -----



.err ------>
hlcsg: Error: Could not open wad file program filescounter-strikecstrikecstrike.wad

hlcsg: Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist


************************************************
whts wrong dis is my first map
plzz help me
thnx in advance

kk here i am adding the contents of bat file to plzz chck----->
@echo off
hlcsg -nowadtextures eltro
hlbsp eltro
hlvis eltro
hlrad eltro
copy eltro.bsp "D:Program FilesCounter-Strikecstrikemaps"
cd D:Program FilesCounter-Strike
pause
hl -dev -console -game cstrike +sv_cheats 1 +map eltro

****************************88
mine is non steam !!
 
 
 
2009 Jun 21 at 13:06 UTC — Ed. 2009 Jun 21 at 15:38 UTC
jrkookid
Half Irish, half NOT FUNNY

2007 May 27 • 1415
110 ₧
It says it cannot find you wads. Make sure that the directory to the wad is correct.All I am doing is reading your error log.

And I quote:
Quote:
hlcsg: Error: Could not open wad file program filescounter-strikecstrikecstrike.wad

hlcsg: Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

 
 
 
2009 Jun 21 at 13:43 UTC — Ed. 2009 Jun 21 at 13:45 UTC
Eltro
2009 Jun 21 • 4
i added my bat bat file contents too ...
whts wrong i didnt really get whts wrong
is anything wrong in the bat file ?
 
 
 
2009 Jun 21 at 15:40 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Your wad files, the compile tools and your map all have to be on the same drive. So in this case just move the wad files you need to D:
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Jun 21 at 15:51 UTC
EMO_with_AWP

2008 Mar 24 • 192
Eltro said:

kk here i am adding the contents of bat file to plzz chck----->
@echo off
hlcsg -nowadtextures eltro
hlbsp eltro
hlvis eltro
hlrad eltro
copy eltro.bsp "D:Program FilesCounter-Strikecstrikemaps"
cd D:Program FilesCounter-Strike
pause
hl -dev -console -game cstrike +sv_cheats 1 +map eltro

****************************88
mine is non steam !!


WHERE ARE YOUR SLASHES?

copy eltro.bsp "D:/Program Files/Counter-Strike/cstrike/maps"
cd D:/Program Files/Counter-Strike

 
 
 
2009 Jun 21 at 17:06 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
EMO_with_AWP said:
Eltro said:

kk here i am adding the contents of bat file to plzz chck----->
@echo off
hlcsg -nowadtextures eltro
hlbsp eltro
hlvis eltro
hlrad eltro
copy eltro.bsp "D:Program FilesCounter-Strikecstrikemaps"
cd D:Program FilesCounter-Strike
pause
hl -dev -console -game cstrike +sv_cheats 1 +map eltro

****************************88
mine is non steam !!


WHERE ARE YOUR SLASHES?

copy eltro.bsp "D:/Program Files/Counter-Strike/cstrike/maps"
cd D:/Program Files/Counter-Strike


Aha so I'm not the only one.
Windows uses backslashes by the way.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Jun 21 at 18:47 UTC
EMO_with_AWP

2008 Mar 24 • 192
Mate de Vita said:

Aha so I'm not the only one.
Windows uses backslashes by the way.


Yeah I know, but it doesn't matter. Both works.
 
 
 
2009 Jun 21 at 23:55 UTC
Eltro
2009 Jun 21 • 4
OMG !!!!
TY PEOPLE !!!
got the error -->
should hve been in same drive as said above
thn a million
 
 
 
2009 Jun 22 at 07:13 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
EMO_with_AWP said:
Mate de Vita said:

Aha so I'm not the only one.
Windows uses backslashes by the way.


Yeah I know, but it doesn't matter. Both works.

Yeah, I'm just saying, he probably has backslashes but apparently this forum is (currently?) not showing backslashes, or rather is acting weird about them.
Look, I'll write 5 backslashes now:
\\

It just deletes 3 of them. And if I write just one:

Nothing shows up.

It's probably some html thing or something, I don't know.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Jun 22 at 12:08 UTC — Ed. 2009 Jun 22 at 12:13 UTC
EMO_with_AWP

2008 Mar 24 • 192
/////


\

Interesting :D
 
 
 
2009 Jun 22 at 17:57 UTC — Ed. 2009 Jun 22 at 17:57 UTC
Eltro
2009 Jun 21 • 4
ya lol i had copy pasted the bat file stuffs n it did not show slashes lol
 
 
 
2009 Jun 27 at 10:33 UTC
k0k0t0
2009 Jun 27 • 11
Whats with "****************************88" in EMO_with_AWP coment?

 
 
 
2009 Jun 27 at 12:08 UTC
k0k0t0
2009 Jun 27 • 11
Hey ppl i need help.
I didnt get how to fix the problem.
First it shows me this:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures Graveyard(non-steam)
Error: Error opening Graveyard(non-steam).map: No such file or directory

----- END hlcsg -----

then when i make Graveyard(non-steam).map
it showse this:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures Graveyard(non-steam)
Entering Graveyard(non-steam).map
Error: Parsing Entity 0, expected '{' got '@RMF'

----- END hlcsg -----

PLEASE HELP


 
 
 
2009 Jun 27 at 12:12 UTC
k0k0t0
2009 Jun 27 • 11
Key forget about the first coment i found a way to rapiar the problem BUT then it gives me this:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures Graveyard(non-steam)
Entering Graveyard(non-steam).map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (752,-2256,3036)-(848,-2160,4132)
Error: Entity 0, Brush 2: outside world(+/-4096): (752,-4048,3996)-(848,-2160,4132)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 2: outside world(+/-4096): (736,-4064,4000)-(864,-2144,4128)
Error: Entity 0, Brush 0: outside world(+/-4096): (736,-2272,3040)-(864,-2144,4128)
Error: Entity 0, Brush 2: outside world(+/-4096): (752,-4048,4014)-(848,-2160,4114)
Error: Entity 0, Brush 0: outside world(+/-4096): (752,-2256,3054)-(848,-2160,4114)
Error: Entity 0, Brush 3: outside world(+/-4096): (432,-2256,3036)-(784,-2160,4132)
Error: Entity 0, Brush 4: outside world(+/-4096): (432,-4112,3036)-(848,-4016,4132)
Error: Entity 0, Brush 4: outside world(+/-4096): (432,-4112,3036)-(848,-4016,4132)
Error: Entity 0, Brush 3: outside world(+/-4096): (416,-2272,3040)-(800,-2144,4128)
Error: Entity 0, Brush 4: outside world(+/-4096): (416,-4128,3040)-(864,-4000,4128)
Error: Entity 0, Brush 3: outside world(+/-4096): (432,-2256,3054)-(784,-2160,4114)
Error: Entity 0, Brush 6: outside world(+/-4096): (432,-4048,3996)-(848,-2160,4132)
Error: Entity 0, Brush 4: outside world(+/-4096): (416,-4128,3040)-(864,-4000,4128)
Error: Entity 0, Brush 4: outside world(+/-4096): (432,-4112,3054)-(848,-4016,4114)
Error: Entity 0, Brush 6: outside world(+/-4096): (416,-4064,4000)-(864,-2144,4128)
Error: Entity 0, Brush 4: outside world(+/-4096): (432,-4112,3054)-(848,-4016,4114)
Error: Entity 0, Brush 6: outside world(+/-4096): (432,-4048,4014)-(848,-2160,4114)
(0.02 seconds)

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp Graveyard(non-steam)
>> There was a problem compiling the map.
>> Check the file Graveyard(non-steam).log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis Graveyard(non-steam)
>> There was a problem compiling the map.
>> Check the file Graveyard(non-steam).log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad Graveyard(non-steam)
>> There was a problem compiling the map.
>> Check the file Graveyard(non-steam).log for the cause.

----- END hlrad -----



and when i open Graveyard(non-steam).log thats what says in it but i opent Graveyard(non-steam).err and this was in it:
hlcsg: Error: Entity 0, Brush 0: outside world(+/-4096): (752,-2256,3036)-(848,-2160,4132)

hlcsg: Error: Entity 0, Brush 2: outside world(+/-4096): (752,-4048,3996)-(848,-2160,4132)

hlcsg: Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem


hlcsg: Error: Entity 0, Brush 2: outside world(+/-4096): (736,-4064,4000)-(864,-2144,4128)

hlcsg: Error: Entity 0, Brush 0: outside world(+/-4096): (736,-2272,3040)-(864,-2144,4128)

hlcsg: Error: Entity 0, Brush 2: outside world(+/-4096): (752,-4048,4014)-(848,-2160,4114)

hlcsg: Error: Entity 0, Brush 0: outside world(+/-4096): (752,-2256,3054)-(848,-2160,4114)

hlcsg: Error: Entity 0, Brush 3: outside world(+/-4096): (432,-2256,3036)-(784,-2160,4132)

hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (432,-4112,3036)-(848,-4016,4132)

hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (432,-4112,3036)-(848,-4016,4132)

hlcsg: Error: Entity 0, Brush 3: outside world(+/-4096): (416,-2272,3040)-(800,-2144,4128)

hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (416,-4128,3040)-(864,-4000,4128)

hlcsg: Error: Entity 0, Brush 3: outside world(+/-4096): (432,-2256,3054)-(784,-2160,4114)

hlcsg: Error: Entity 0, Brush 6: outside world(+/-4096): (432,-4048,3996)-(848,-2160,4132)

hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (432,-4112,3054)-(848,-4016,4114)

hlcsg: Error: Entity 0, Brush 6: outside world(+/-4096): (416,-4064,4000)-(864,-2144,4128)

hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (432,-4112,3054)-(848,-4016,4114)

hlcsg: Error: Entity 0, Brush 6: outside world(+/-4096): (432,-4048,4014)-(848,-2160,4114)

ANYONE KNOW HOW TO FIX THIS PROBLEM PLEASE TAKE A POST YPUR ANSWER!
 
 
 
2009 Jun 27 at 12:19 UTC — Ed. 2009 Jun 27 at 12:19 UTC
k0k0t0
2009 Jun 27 • 11
The game started but it says the it cant finde the file(the file that it does not find will be highlighted in red)

Adding: cstrike/dllsmp.dll
Dll loaded for mod Counter-Strike
map change failed: 'mapname' not found on serv
 
 
 
2009 Jun 27 at 12:41 UTC — Ed. 2009 Jun 27 at 12:49 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
1. If you have a question that doesn't have anything to do with the topic, make a new firetruck.

2. Move your entire map away from the edge of the grid.

3. Post the contents of your .bat file and check this again to see if you did everything as it says there.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Jun 27 at 12:55 UTC — Ed. 2009 Jun 27 at 12:56 UTC
k0k0t0
2009 Jun 27 • 11
Why do i have to move it away from the edge of the grid
 
 
 
2009 Jun 27 at 13:03 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Because the compile tools expand the map a bit for calculations so a part of the map goes out of the grid, thereby causing the Brush outside world errors.

The same error can also be caused by improper use of Vertex manipulation.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Jun 27 at 13:19 UTC
k0k0t0
2009 Jun 27 • 11
hey do you have a skype,becouse if you have and if you could i will send you the plan and you will do it wtih zhlt253-17 program.
 
 
 
2009 Jun 27 at 13:19 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Nope, I don't have skype. Well, I do, but only on my linux computer where I have no hammer associated things.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Jun 27 at 13:20 UTC
k0k0t0
2009 Jun 27 • 11
E-mail?
 
 
 
2009 Jun 27 at 13:41 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
matejvitek@hotmail.com
But I don't have any compile tools installed.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Jun 27 at 14:01 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Mate de Vita said:
It's probably some html thing or something, I don't know.

It's to do with the C language. Backslashes are used as an 'escape' character, to do special things. For instance, strings of characters are terminated with a trailing \0. A tab is \t and a new line is \n. If you want to show a single slash you have to write two (the backslash 'escapes' the next character, in this case a backslash). You'd write it like \\. Of course, to write that here, I wrote \\\\.
 
 
 
2009 Jun 27 at 15:00 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
I see. But then if I write \n in a post shouldn't it go into a new line?
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Jun 27 at 17:47 UTC — Ed. 2009 Jun 27 at 17:47 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
No, because SoopeyJams is writing PHP. I have very little idea how that works. Presumably he has a function to strip out characters like that. Test again:

n \ t
 
 
 
2009 Jun 28 at 12:58 UTC
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