compil problem

compil problem

Hammer Mapping — Page [1]
MRBG
2009 Sep 11 • 2
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLCSG.EXE"-nowadtextures "C:\Documents and Settings\utilisateur\Bureau\deagle_star_algeria\deagle_star_algeria.map"
Entering C:\Documents and Settings\utilisateur\Bureau\deagle_star_algeria\deagle_star_algeria.map
Error: Entity 102, Brush 0: SKY brushes not allowed in entity
Error: Brush type not allowed in entity
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem


----- END hlcsg -----



hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLBSP.EXE""C:\Documents and Settings\utilisateur\Bureau\deagle_star_algeria\deagle_star_algeria.map"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\utilisateur\Bureau\deagle_star_algeria\deagle_star_algeria.log for the cause.

----- END hlbsp -----



hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLVIS.EXE""C:\Documents and Settings\utilisateur\Bureau\deagle_star_algeria\deagle_star_algeria.map"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\utilisateur\Bureau\deagle_star_algeria\deagle_star_algeria.log for the cause.

----- END hlvis -----



hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLRAD.EXE""C:\Documents and Settings\utilisateur\Bureau\deagle_star_algeria\deagle_star_algeria.map"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\utilisateur\Bureau\deagle_star_algeria\deagle_star_algeria.log for the cause.

----- END hlrad -----




hlcsg: Error: Entity 102, Brush 0: SKY brushes not allowed in entity

hlcsg: Error: Brush type not allowed in entity
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

 
 
 
2009 Sep 11 at 23:22 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
You've done something funny. Sky brushes on an entity? Check you've not tried to sky something you shouldn't have.
 
 
 
2009 Sep 12 at 00:02 UTC
MRBG
2009 Sep 11 • 2
can you give me a toutial..becouse i dont inderstand..
iam noob in maping
thinx
 
 
 
2009 Sep 12 at 19:37 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
I'm not actually sure what you've done, so no. I can only suggest you follow the tutorial on this site, which is pretty damn good.
 
 
 
2009 Sep 12 at 20:16 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
You cannot use the Sky texture on entities, that's all there is to it.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Sep 13 at 13:46 UTC
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