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Is it only for 3D?
I want to use it in Splatter Mario (minus the 3rd dimension).
Or is there a better format for 2d scenes?
I was thinking about using something like this:
Proprietary Format code Solids
{
Rectangle:Tile:1 (64,64,100,100);
Rectangle:Tile:2 (64,64,200,200);
Rectangle:BridgeStart:3 (196,196,0,400);
}
Entities
{
Player:Mario:Start (64,64,10,10);
Player:Mario:End (64,64,500,500);
Enemy:Mushroom:Start (64,64,300,10);
Enemy:Mushroom:End:Point (350,10);
Enemy:Spikes:Start (64,64,250,250);
Enemy:Spikes:End:Point (300,250);
}
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≡
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2010 Mar 30 at 21:44 UTC
— Ed. 2010 Mar 30 at 22:19 UTC
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