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about walls and lights
about walls and lights
Hammer Mapping
— Page [1]
FootBallBat
2008 Mar 16 • 175
ok on my cilling i want to put lights in squares and cover the squares up with a texture but i want the light to be able to go thru it. so what i was wondering is how can i make a texture that light can pass thru it?
God I Suck At This.
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2008 Apr 14 at 09:20 UTC
Killer-Duck
Homicidal Anatidae
2008 Mar 5 • 1169
633 ₧
If possible, try making the brushes entities (eg func_wall) I think entities by default don't block light.
QUACK! QUACK!
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2008 Apr 14 at 09:45 UTC — Ed. 2008 Apr 14 at 09:47 UTC
FootBallBat
2008 Mar 16 • 175
ok im try it thanks
God I Suck At This.
≡
2008 Apr 14 at 10:08 UTC
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