about walls and lights

about walls and lights

Hammer Mapping — Page [1]
FootBallBat
2008 Mar 16 • 175
ok on my cilling i want to put lights in squares and cover the squares up with a texture but i want the light to be able to go thru it. so what i was wondering is how can i make a texture that light can pass thru it?
God I Suck At This.
 
 
 
2008 Apr 14 at 09:20 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
If possible, try making the brushes entities (eg func_wall) I think entities by default don't block light.
QUACK! QUACK!
 
 
 
2008 Apr 14 at 09:45 UTC — Ed. 2008 Apr 14 at 09:47 UTC
FootBallBat
2008 Mar 16 • 175
ok im try it thanks
God I Suck At This.
 
 
 
2008 Apr 14 at 10:08 UTC
Page [1]