A VEHICLE PROBLEM

A VEHICLE PROBLEM

Hammer Mapping — Page [1]
titanium00neon

2009 Mar 31 • 51
I made a forklift, grouped it and put in my map. Now, I made an origin brush, put it in forklift and then selected them both. CTRL+T. Made a func_vehicle. Then I made 2 path_track entities, one where the vehicle should start and one where should look at. One named stop1 and other stop2, target and name properly set. Then I made vehicle start at stop1. Made a trigger brush inside where the man should be and made it func_vehiclecontrols. I start the game, get into the vehicle (which is NOT positioned on stop1 and NOT looking at stop2), press E, I hear the engine, press W, I see the speed indicator. Then, my forklift disappears and I need to press E again to exit back to the ground. I still hear the engine, but my vehicle isn't there. What's wrong?
And I have no more to say.
 
 
 
2009 Apr 27 at 10:46 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Can you please upload the map? I don't have much experience with vehicles but I'd still like to see this phenomenom.
...and that's the bottom line because Mate de Vita said so.
 
 
 
2009 Apr 27 at 15:47 UTC
titanium00neon

2009 Mar 31 • 51
No, it's OK now. The control box where the man should stand was touching the origin brush. A stupid Hammer problem.
And I have no more to say.
 
 
 
2009 Apr 27 at 16:31 UTC
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