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I made a forklift, grouped it and put in my map. Now, I made an origin brush, put it in forklift and then selected them both. CTRL+T. Made a func_vehicle. Then I made 2 path_track entities, one where the vehicle should start and one where should look at. One named stop1 and other stop2, target and name properly set. Then I made vehicle start at stop1. Made a trigger brush inside where the man should be and made it func_vehiclecontrols. I start the game, get into the vehicle (which is NOT positioned on stop1 and NOT looking at stop2), press E, I hear the engine, press W, I see the speed indicator. Then, my forklift disappears and I need to press E again to exit back to the ground. I still hear the engine, but my vehicle isn't there. What's wrong?
And I have no more to say.
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2009 Apr 27 at 10:46 UTC
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